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General Tabletop Discussion
*TTRPGs General
Sorcerer Spell selection.
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<blockquote data-quote="Buttercup" data-source="post: 114711" data-attributes="member: 990"><p>It depends on your motivation for playing a sorcerer. If it's a RP reason, then that should help you choose your spells. For example, I'm playing a cleric/sorcerer. She is a cleric of a sea goddess, so I'm not selecting any fire spells for the sorcerer levels, but am focusing on water related spells that do cold or acid damage. She has an 18 charisma, which is probably all that keeps her alive in her world, since her religion and race (half elf) make her a "demon" in the eyes of the dominant religion.</p><p></p><p>If you're minmaxing, then pick stuff like fireball. </p><p></p><p>But I would think that a rogue would like spells that would help him/her get the job done. Identify, invisibility and things that make one harder to hit, like blur and so forth.</p><p></p><p>Finally, I haven't found the sorcerer's limited spell list to be a problem so far. However, our group has a full wizard and a rogue/wizard in it too, so our different skills complement each other.</p></blockquote><p></p>
[QUOTE="Buttercup, post: 114711, member: 990"] It depends on your motivation for playing a sorcerer. If it's a RP reason, then that should help you choose your spells. For example, I'm playing a cleric/sorcerer. She is a cleric of a sea goddess, so I'm not selecting any fire spells for the sorcerer levels, but am focusing on water related spells that do cold or acid damage. She has an 18 charisma, which is probably all that keeps her alive in her world, since her religion and race (half elf) make her a "demon" in the eyes of the dominant religion. If you're minmaxing, then pick stuff like fireball. But I would think that a rogue would like spells that would help him/her get the job done. Identify, invisibility and things that make one harder to hit, like blur and so forth. Finally, I haven't found the sorcerer's limited spell list to be a problem so far. However, our group has a full wizard and a rogue/wizard in it too, so our different skills complement each other. [/QUOTE]
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