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Sorcerous Origin: Psionic Talent
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<blockquote data-quote="Sadrik" data-source="post: 6633855" data-attributes="member: 14506"><p>Neat. Conceptually I really like the idea of the sorcerer fulfilling the role of Psion. I would like a unique spell list though, or make this one change to sorcerers as a whole: no spell list, pick any spell and clear it by your DM to ensure it fits in you sorcerous origin theme. I would also like to see them all have the subtle spell metamagic and it costing 0 sorcerer points to use. </p><p></p><p>Sorcerous Origin: Psionic Talent</p><p>Level 1: Telepathy, Select telepathic or telekinetic: your damage spells do psychic damage or force damage and not their listed damage type and Psychic damage resistance or Force damage resistance. Mental Defense: gain Int and Wis save proficiencyAdded spells as you presented.</p><p>Level 3: Metamagic change for this origin: Subtle spell metamagic costs 0 sorcery points to use. </p><p>Level 6: Mental Attack: Add your Int, Wis, or Cha to your damage rolls, even non-spell attacks.</p><p>Level 14: Mental focus: no change</p><p>Level 18: Psionic awakening: no change</p><p></p><p>New Metamagic option:</p><p>Chromatic Spell: costs 2 sorcery point: deal damage of a different type for the spell.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 6633855, member: 14506"] Neat. Conceptually I really like the idea of the sorcerer fulfilling the role of Psion. I would like a unique spell list though, or make this one change to sorcerers as a whole: no spell list, pick any spell and clear it by your DM to ensure it fits in you sorcerous origin theme. I would also like to see them all have the subtle spell metamagic and it costing 0 sorcerer points to use. Sorcerous Origin: Psionic Talent Level 1: Telepathy, Select telepathic or telekinetic: your damage spells do psychic damage or force damage and not their listed damage type and Psychic damage resistance or Force damage resistance. Mental Defense: gain Int and Wis save proficiencyAdded spells as you presented. Level 3: Metamagic change for this origin: Subtle spell metamagic costs 0 sorcery points to use. Level 6: Mental Attack: Add your Int, Wis, or Cha to your damage rolls, even non-spell attacks. Level 14: Mental focus: no change Level 18: Psionic awakening: no change New Metamagic option: Chromatic Spell: costs 2 sorcery point: deal damage of a different type for the spell. [/QUOTE]
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Sorcerous Origin: Psionic Talent
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