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Sorry Folks, I just can't get into 5e
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<blockquote data-quote="GreyLord" data-source="post: 7537827" data-attributes="member: 4348"><p>Well, something that you can get for free that I put together is the 5e Old School Document. It is a bunch of optional rules that you can combine that makes it so that you can play 5e in the Old School method. That means if you really enjoy OD&D, BECMI, or AD&D then it provides the rules that you can play the old classes with the types of advancements you had back then.</p><p></p><p>(so, for example, in OD&D the fighter advances quicker in how well they hit other creatures than other classes, BUT one should also know that in OD&D ability score modifiers were normally either -1 or +1 and that's it...which keeps it very similar in how well Fighting Men hit comparatively to the 5e rules).</p><p></p><p>It retains and uses the 5e ruleset though, so the core ideas and way to do things (Such as combat, leveling up, etc) is very familiar to those who play or started with 5e. </p><p></p><p>However, if one wants to see what the older editions were all about to a degree, it is a cheap and easy way to do it, and if one likes it, they can play very similarly to the older edition rules.</p><p></p><p><a href="https://www.dmsguild.com/product/180409/5e-Old-School-and-Oriental-Adventures" target="_blank">https://www.dmsguild.com/product/180409/5e-Old-School-and-Oriental-Adventures</a></p></blockquote><p></p>
[QUOTE="GreyLord, post: 7537827, member: 4348"] Well, something that you can get for free that I put together is the 5e Old School Document. It is a bunch of optional rules that you can combine that makes it so that you can play 5e in the Old School method. That means if you really enjoy OD&D, BECMI, or AD&D then it provides the rules that you can play the old classes with the types of advancements you had back then. (so, for example, in OD&D the fighter advances quicker in how well they hit other creatures than other classes, BUT one should also know that in OD&D ability score modifiers were normally either -1 or +1 and that's it...which keeps it very similar in how well Fighting Men hit comparatively to the 5e rules). It retains and uses the 5e ruleset though, so the core ideas and way to do things (Such as combat, leveling up, etc) is very familiar to those who play or started with 5e. However, if one wants to see what the older editions were all about to a degree, it is a cheap and easy way to do it, and if one likes it, they can play very similarly to the older edition rules. [URL="https://www.dmsguild.com/product/180409/5e-Old-School-and-Oriental-Adventures"]https://www.dmsguild.com/product/180409/5e-Old-School-and-Oriental-Adventures[/URL] [/QUOTE]
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Sorry Folks, I just can't get into 5e
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