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<blockquote data-quote="MaxKaladin" data-source="post: 1237262" data-attributes="member: 1196"><p>I'm hardly enamored of the legend of the Spartans. Just a little while ago, I was telling a friend that they seemed just the sort of brutal barbarians the sadistic neanderthals who ran the PE program when I was in school would have loved to emulate. </p><p></p><p>I doubt I'll have many PC's of this group unless they want to do the "I'm leaving my evil and corrupt society" thing. I'm using the Spartans as a template for a very evil culture in my world and I'm mostly setting up rules for what I'll make NPCs like, though I also want to be ready if I need to do a PC as well. </p><p></p><p>I tend to come down on the side of saying that the brightest won't be killed off. My reading leads me to believe that the killing was confined to infants at birth. If the kid seemed weak or deformed, it was killed. Otherwise, it got to grow up to enter training. I don't think they killed many students (on purpose -- as brutal as their training was, I'm sure there were accidents) during training. There will be an appropriate percentage of population who are bright, wise, or charismatic enough to get tapped for training as spellcasters instead of fighters. </p><p></p><p>As far as stats are concerned, I'm really tempted to only give bonuses or extra dice to strength, dexterity and constitution. Spartan training did nothing to develop the rest but did a good job of developing people physically.</p><p></p><p> Edit: I did consider the idea of a subrace and may do that. As part of that idea, I considered what someone with Spartan priorities might have done in the way of magically enhancing the "race". What might they have added and how might it be balanced? (Probably just an ECL).</p><p></p><p>I also considered the idea of making sure eveyone had a level of thief and warrior/fighter (the rogue because they expected their kids to steal food to get enough to eat -- it was supposed to develop resourcefulness or something like that).</p></blockquote><p></p>
[QUOTE="MaxKaladin, post: 1237262, member: 1196"] I'm hardly enamored of the legend of the Spartans. Just a little while ago, I was telling a friend that they seemed just the sort of brutal barbarians the sadistic neanderthals who ran the PE program when I was in school would have loved to emulate. I doubt I'll have many PC's of this group unless they want to do the "I'm leaving my evil and corrupt society" thing. I'm using the Spartans as a template for a very evil culture in my world and I'm mostly setting up rules for what I'll make NPCs like, though I also want to be ready if I need to do a PC as well. I tend to come down on the side of saying that the brightest won't be killed off. My reading leads me to believe that the killing was confined to infants at birth. If the kid seemed weak or deformed, it was killed. Otherwise, it got to grow up to enter training. I don't think they killed many students (on purpose -- as brutal as their training was, I'm sure there were accidents) during training. There will be an appropriate percentage of population who are bright, wise, or charismatic enough to get tapped for training as spellcasters instead of fighters. As far as stats are concerned, I'm really tempted to only give bonuses or extra dice to strength, dexterity and constitution. Spartan training did nothing to develop the rest but did a good job of developing people physically. Edit: I did consider the idea of a subrace and may do that. As part of that idea, I considered what someone with Spartan priorities might have done in the way of magically enhancing the "race". What might they have added and how might it be balanced? (Probably just an ECL). I also considered the idea of making sure eveyone had a level of thief and warrior/fighter (the rogue because they expected their kids to steal food to get enough to eat -- it was supposed to develop resourcefulness or something like that). [/QUOTE]
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