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Speaking of High Power / High Level...
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<blockquote data-quote="Mystery Man" data-source="post: 1814444" data-attributes="member: 13273"><p>...and thats about it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p> </p><p>For me I don't worry so much about the difficulty of the encounter as long as its entertaining, and challenging beyone rolling a d20 to crack a higher AC. Its fun when I can throw just about anything at my players and watch them figure out a way to not die. </p><p> </p><p>At low levels the encounters are shorter, and the chance of having enough time to figure out whether you're in over your head is a much smaller window.</p></blockquote><p></p>
[QUOTE="Mystery Man, post: 1814444, member: 13273"] ...and thats about it. :) For me I don't worry so much about the difficulty of the encounter as long as its entertaining, and challenging beyone rolling a d20 to crack a higher AC. Its fun when I can throw just about anything at my players and watch them figure out a way to not die. At low levels the encounters are shorter, and the chance of having enough time to figure out whether you're in over your head is a much smaller window. [/QUOTE]
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