Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Special Conversion Thread: The Ghazneths
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shade" data-source="post: 3928844" data-attributes="member: 287"><p><strong>Suzara the Scold</strong></p><p>Climate/Terrain: Cormyr and surrounding lands</p><p>Freq: Unique</p><p>Organization: Band</p><p>Activity Cycle: Any</p><p>Diet: Special (see below)</p><p>Intelligence: High (14)</p><p>Treasure: U</p><p>Alignment: Neutral evil</p><p># App: 1</p><p>AC: -6</p><p>Move: 24, fly 36 (C)</p><p>HD: 14 (110 hp)</p><p>THAC0: 7 (4 in melee)</p><p># Attacks 3 or 1 weapon</p><p>Dmg/Att: 1d4+7/1d4+7/1d6+7, or by weapon +7 (Strength bonus)</p><p>SA: Blight (see below), -7 initiative bonus</p><p>SD: hit only by iron weapons, regeneration</p><p>Magic Resistance: Special, see below</p><p>Size: M (6' tall)</p><p>Morale: Elite (14)</p><p>XP: 21,000</p><p></p><p>From a distance, Suzara the Scold resembles a beggar in a ragged cape and huge tattered hood. Suzara is the Scourge of Blight, and her true appearance reflects her status as the most dangerous of all ghazneths. She is tall and skeletal, with a pair of leathery black wings and a mane of coarse hair often mistaken for the aforementioned cape and hood. Her red eyes cannot be said to glow, but they are always visible, giving her an otherworldly look.</p><p></p><p>Suzara the Scold was once Suzara Obarskyr, wife to Ondeth Obarskyr (founder of Cormyr). Never fond of life in the wilderness, Suzara became a ghazneth more than 1,300 years ago after abandoning her husband and eldest son in the city named for her (Suzail) to return to a less toilsome life in Impiltur.</p><p></p><p>Combat: Not one to seek out combat, Suzara is nevertheless quite capable of defending herself. Because of her incredible speed, she receives a -7 Initiative bonus during any round she is not surprised, while her supernatural Strength (19) provides a +7 damage bonus to her attacks. When pressed, she prefers to slash opponents with her talonlike nails and bite with her teeth for 1d4/1d4/1d6 points of damage plus Strength bonus.</p><p></p><p>Suzara suffers damage only from weapons made of cold-forged iron, regenerates up to 11 hp per round, and absorbs any magic used against her. (See introduction for details)</p><p></p><p>During any round in which she has the initiative, Suzara can forgo her attacks and allow her opponent the first action. If the opponent casts a spell at her, she may take refuge behind a wing and negate the effects of the spell while still absorbing its levels. She suffers the full effects of any spell striking her body, but only for as long as it takes to absorb the spell levels.</p><p></p><p>Suzara's primary weapon is her power to blight. See the Ecology section for details on how she uses this power.</p><p></p><p>Habitat/Society: Suzara has spent the last 1,300 years alone in a cramped tomb, feeding on the bitterness she bore Ondeth for dragging her away from her comfortable life in Impiltur. Recently freed, she is actively working to destroy her husband's legacy. She especially enjoys taking long walks through Cormyr's more remote regions, spreading blight and disease through the croplands. On the rare occasions when she feels the need of company, she joins her fellow ghazneths in a small keep they have constructed on the edge of the Farsea Marsh.</p><p></p><p>Ecology: Like all ghazneths, Suzara feeds on magic. When she is not spreading her blight or aiding her fellow ghazneths in terrorizing Cormyr, she hunts magic. At approximately 1,360 years of age, she can hold up to 1,360 levels. </p><p></p><p>For each level she expends, she can:</p><p></p><p>1. Detect magic up to 136 miles away for one day; or</p><p></p><p>2. For one turn, automatically cause all crop plants within 136 yards of her to contract a fungal disease and die within 1d10 days; or</p><p></p><p>3. Regenerate 11 hit points; or</p><p></p><p>4. Cause any one inanimate item of no more than 1,100 pounds to rot, crumble, or rust away within 1d10 rounds.</p><p></p><p>5. Cause any one living being she touches to make a successful saving throw vs. death magic or age 10 years.</p><p></p><p>Note that the first two powers are automatic; as long as Suzara has any magic levels available, she must expend them to keep these powers active.</p></blockquote><p></p>
[QUOTE="Shade, post: 3928844, member: 287"] [B]Suzara the Scold[/B] Climate/Terrain: Cormyr and surrounding lands Freq: Unique Organization: Band Activity Cycle: Any Diet: Special (see below) Intelligence: High (14) Treasure: U Alignment: Neutral evil # App: 1 AC: -6 Move: 24, fly 36 (C) HD: 14 (110 hp) THAC0: 7 (4 in melee) # Attacks 3 or 1 weapon Dmg/Att: 1d4+7/1d4+7/1d6+7, or by weapon +7 (Strength bonus) SA: Blight (see below), -7 initiative bonus SD: hit only by iron weapons, regeneration Magic Resistance: Special, see below Size: M (6' tall) Morale: Elite (14) XP: 21,000 From a distance, Suzara the Scold resembles a beggar in a ragged cape and huge tattered hood. Suzara is the Scourge of Blight, and her true appearance reflects her status as the most dangerous of all ghazneths. She is tall and skeletal, with a pair of leathery black wings and a mane of coarse hair often mistaken for the aforementioned cape and hood. Her red eyes cannot be said to glow, but they are always visible, giving her an otherworldly look. Suzara the Scold was once Suzara Obarskyr, wife to Ondeth Obarskyr (founder of Cormyr). Never fond of life in the wilderness, Suzara became a ghazneth more than 1,300 years ago after abandoning her husband and eldest son in the city named for her (Suzail) to return to a less toilsome life in Impiltur. Combat: Not one to seek out combat, Suzara is nevertheless quite capable of defending herself. Because of her incredible speed, she receives a -7 Initiative bonus during any round she is not surprised, while her supernatural Strength (19) provides a +7 damage bonus to her attacks. When pressed, she prefers to slash opponents with her talonlike nails and bite with her teeth for 1d4/1d4/1d6 points of damage plus Strength bonus. Suzara suffers damage only from weapons made of cold-forged iron, regenerates up to 11 hp per round, and absorbs any magic used against her. (See introduction for details) During any round in which she has the initiative, Suzara can forgo her attacks and allow her opponent the first action. If the opponent casts a spell at her, she may take refuge behind a wing and negate the effects of the spell while still absorbing its levels. She suffers the full effects of any spell striking her body, but only for as long as it takes to absorb the spell levels. Suzara's primary weapon is her power to blight. See the Ecology section for details on how she uses this power. Habitat/Society: Suzara has spent the last 1,300 years alone in a cramped tomb, feeding on the bitterness she bore Ondeth for dragging her away from her comfortable life in Impiltur. Recently freed, she is actively working to destroy her husband's legacy. She especially enjoys taking long walks through Cormyr's more remote regions, spreading blight and disease through the croplands. On the rare occasions when she feels the need of company, she joins her fellow ghazneths in a small keep they have constructed on the edge of the Farsea Marsh. Ecology: Like all ghazneths, Suzara feeds on magic. When she is not spreading her blight or aiding her fellow ghazneths in terrorizing Cormyr, she hunts magic. At approximately 1,360 years of age, she can hold up to 1,360 levels. For each level she expends, she can: 1. Detect magic up to 136 miles away for one day; or 2. For one turn, automatically cause all crop plants within 136 yards of her to contract a fungal disease and die within 1d10 days; or 3. Regenerate 11 hit points; or 4. Cause any one inanimate item of no more than 1,100 pounds to rot, crumble, or rust away within 1d10 rounds. 5. Cause any one living being she touches to make a successful saving throw vs. death magic or age 10 years. Note that the first two powers are automatic; as long as Suzara has any magic levels available, she must expend them to keep these powers active. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Special Conversion Thread: The Ghazneths
Top