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<blockquote data-quote="Connorsrpg" data-source="post: 6777454" data-attributes="member: 19265"><p><strong><span style="color: #FFFFFF">TALZ</span></strong></p><p></p><p><strong><span style="color: #FFFFFF">Characteristics</span></strong></p><p><strong>Powerful</strong>: +2 to your Might Pool.</p><p><strong>Claws</strong>: You have claws that can be used as medium weapons and you are practiced in their use.</p><p><strong>Insulating Fur</strong>: Rolls made to reduce the damage or effects from the cold are reduced by 2 steps for you.</p><p><strong>Mechanical Minded</strong>: Even though Talz are a primitive race, they take to technology quickly. If you become trained in mechanics, you become specialised instead.</p><p><strong>Skill</strong>: You are specialised in low-light spotting and resisting blindness from bright light. Talz have two sets of eyes. Smaller ones that are used during the day and protect them from snow blindness, and larger ones to navigate at night on their moonless homeworld.</p><p><strong>Primitive</strong>: Any benefit you gain from being practised in weapons only applies to primitive weapons at character creation. You have to take separate training in advanced weapons, including blasters, at later tiers.</p><p><strong>Inability</strong>: Your clawed hands have difficulty manipulating objects. The difficulty of any task involving the manipulation of light objects and weapons is increased by one step.</p><p><strong>Inability</strong>: The difficulty of any task that involves seeing through deceptions or determining someone's secret motive is increased by one step. Talz are typically amiable, kind and gentle.</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 6777454, member: 19265"] [B][COLOR="#FFFFFF"]TALZ[/COLOR][/B] [B][COLOR="#FFFFFF"]Characteristics[/COLOR][/B] [B]Powerful[/B]: +2 to your Might Pool. [B]Claws[/B]: You have claws that can be used as medium weapons and you are practiced in their use. [B]Insulating Fur[/B]: Rolls made to reduce the damage or effects from the cold are reduced by 2 steps for you. [B]Mechanical Minded[/B]: Even though Talz are a primitive race, they take to technology quickly. If you become trained in mechanics, you become specialised instead. [B]Skill[/B]: You are specialised in low-light spotting and resisting blindness from bright light. Talz have two sets of eyes. Smaller ones that are used during the day and protect them from snow blindness, and larger ones to navigate at night on their moonless homeworld. [B]Primitive[/B]: Any benefit you gain from being practised in weapons only applies to primitive weapons at character creation. You have to take separate training in advanced weapons, including blasters, at later tiers. [B]Inability[/B]: Your clawed hands have difficulty manipulating objects. The difficulty of any task involving the manipulation of light objects and weapons is increased by one step. [B]Inability[/B]: The difficulty of any task that involves seeing through deceptions or determining someone's secret motive is increased by one step. Talz are typically amiable, kind and gentle. [/QUOTE]
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