Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Speculating about the future of the D&D industry/community in a post-5E world
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eirikrautha" data-source="post: 6346179" data-attributes="member: 6777843"><p>And yet, everything you mention as a positive for Paizo could easily also be a negative (with the exception of the number of APs). The tightly-themed and constructed APs are also very limited in scope, lead-by-the-nose, setting-bound, and change-averse. If your goal is to sit down tomorrow and read box-text (skipping half of the printed backstory because the players will never know it) until someone puts minis on the board for a fight, then, Pathfinder's APs (with some notable exceptions, mind you) are what you want. If you are looking for sandbox, adaptable, setting-neutral, role-play heavy, easily converted material... then not so much in my experience.</p><p></p><p>And hand-waving the lighter rules is just that (hand-waving). The whole reason that APs are so important for a Pathfinder GM is the absolute mind-numbing effort required to create large numbers of encounters. The rules <strong>make</strong> that level of AP necessary. Never once in Pathfinder have I seen a GM "wing-it" for an entire session. That was SOP in 1e and 2e AD&D (at every table I every played and/or ran)!</p><p></p><p>You don't need as tight of an AP structure when the rules allow quick and easy encounter design. And that's a big selling point for both player and DM.</p><p></p><p>Once 5e has a little more time, the core books, and a few more APs under its belt... we'll see...</p></blockquote><p></p>
[QUOTE="Eirikrautha, post: 6346179, member: 6777843"] And yet, everything you mention as a positive for Paizo could easily also be a negative (with the exception of the number of APs). The tightly-themed and constructed APs are also very limited in scope, lead-by-the-nose, setting-bound, and change-averse. If your goal is to sit down tomorrow and read box-text (skipping half of the printed backstory because the players will never know it) until someone puts minis on the board for a fight, then, Pathfinder's APs (with some notable exceptions, mind you) are what you want. If you are looking for sandbox, adaptable, setting-neutral, role-play heavy, easily converted material... then not so much in my experience. And hand-waving the lighter rules is just that (hand-waving). The whole reason that APs are so important for a Pathfinder GM is the absolute mind-numbing effort required to create large numbers of encounters. The rules [B]make[/B] that level of AP necessary. Never once in Pathfinder have I seen a GM "wing-it" for an entire session. That was SOP in 1e and 2e AD&D (at every table I every played and/or ran)! You don't need as tight of an AP structure when the rules allow quick and easy encounter design. And that's a big selling point for both player and DM. Once 5e has a little more time, the core books, and a few more APs under its belt... we'll see... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Speculating about the future of the D&D industry/community in a post-5E world
Top