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Speculation about "the feelz" of D&D 4th Edition
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7024594" data-attributes="member: 82106"><p>Certainly possible. Obviously for people that didn't even follow WotC closely at all the whole thing was not even visible. However, I would note, as a highly accomplished and one might even say pioneering, member of the web application development and 'digital' community, the statements and expectations made by WotC were wholly unrealistic and almost eye-rolling in their sheer scope and the obviousness of the gulf between their perception of their resources and what they could accomplish. No team could have made that good. It was CLEARLY doomed, and anyone wise to the viability of projects could smell its inevitable demise from 4000 miles distance. </p><p></p><p>I don't even think their vision was particularly a good one, even had they pulled it off. As described the UX of their putative online platform, to the extent that is was ever even articulated, seemed to be more daydream than serious analysis of what would work in a business sense. Even the DDI that eventually DID result, while it was far from insubstantial, didn't clearly produce good business results, nor even contribute to furthering D&D. The obvious proof of this being its utter disappearance with the release of 5e.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7024594, member: 82106"] Certainly possible. Obviously for people that didn't even follow WotC closely at all the whole thing was not even visible. However, I would note, as a highly accomplished and one might even say pioneering, member of the web application development and 'digital' community, the statements and expectations made by WotC were wholly unrealistic and almost eye-rolling in their sheer scope and the obviousness of the gulf between their perception of their resources and what they could accomplish. No team could have made that good. It was CLEARLY doomed, and anyone wise to the viability of projects could smell its inevitable demise from 4000 miles distance. I don't even think their vision was particularly a good one, even had they pulled it off. As described the UX of their putative online platform, to the extent that is was ever even articulated, seemed to be more daydream than serious analysis of what would work in a business sense. Even the DDI that eventually DID result, while it was far from insubstantial, didn't clearly produce good business results, nor even contribute to furthering D&D. The obvious proof of this being its utter disappearance with the release of 5e. [/QUOTE]
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Community
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Speculation about "the feelz" of D&D 4th Edition
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