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"Speed of Light"
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<blockquote data-quote="Janx" data-source="post: 6256442" data-attributes="member: 8835"><p>True enough, but there still would be an upper limit to what the hardware the universe simulation runs on that could form the basis of c being the constant value that it is</p><p></p><p>DNA can only compute/transfer data at a certain speed.</p><p></p><p>quantum computer thingies can only define so many states, transition to another state at a certain speed, or transfer data at a certain speed. these form constraints and bottlenecks.</p><p></p><p>Also wouldn't be so sure about loops going away. Obviously, extra-universal computers could be completely different, but the "problem" being solved remains the same.</p><p></p><p>Fewer computing resources than total processes/objects being simulated means task swapping between processes/objects in a loop/cycle.</p><p></p><p>That could be avoided if effectively every atom (or the quantum equivalent) had a CPU doing the processing on its behalf for its state managment, etc (APU?). Thus forming a neural network of all the matter in the universe in the extra-verse running the simulation.</p><p></p><p>Beats me. Though quite informed on Computer Science, I have not heard much on how a quantum computer is projected to work, in order to appreciate the differences in approach it might engender. </p><p></p><p>I do envision that programmers are going to approach it the same way as existing computers for longer than they fully embrace an alternative possibility. The same as multi-threaded development isn't something most developers embrace wholly. Instead, it gets used as needed, and many situations don't require it.</p></blockquote><p></p>
[QUOTE="Janx, post: 6256442, member: 8835"] True enough, but there still would be an upper limit to what the hardware the universe simulation runs on that could form the basis of c being the constant value that it is DNA can only compute/transfer data at a certain speed. quantum computer thingies can only define so many states, transition to another state at a certain speed, or transfer data at a certain speed. these form constraints and bottlenecks. Also wouldn't be so sure about loops going away. Obviously, extra-universal computers could be completely different, but the "problem" being solved remains the same. Fewer computing resources than total processes/objects being simulated means task swapping between processes/objects in a loop/cycle. That could be avoided if effectively every atom (or the quantum equivalent) had a CPU doing the processing on its behalf for its state managment, etc (APU?). Thus forming a neural network of all the matter in the universe in the extra-verse running the simulation. Beats me. Though quite informed on Computer Science, I have not heard much on how a quantum computer is projected to work, in order to appreciate the differences in approach it might engender. I do envision that programmers are going to approach it the same way as existing computers for longer than they fully embrace an alternative possibility. The same as multi-threaded development isn't something most developers embrace wholly. Instead, it gets used as needed, and many situations don't require it. [/QUOTE]
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