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General Tabletop Discussion
*Dungeons & Dragons
Spell Chains? Series Magic? Council of Wyrms?
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<blockquote data-quote="Heretic Apostate" data-source="post: 1246478" data-attributes="member: 696"><p>Three items I'm wondering if people have converted.</p><p> </p><p>Spell chains were series of chains (like domains in 3E, but not necessarily for every spell level) with a common theme. For example, with fiery hands and fireball, you could call it the Path of the Embermage or something. (Generally, it had more spells than that...) Instead of learning spells as you went along, you gained access to spell chains. As you progressed, you had more chains. I think this would work quite well for sorcerors. This was originally in Dragon, but I don't have them any more.</p><p> </p><p>Series magic is enchanting items so that, when combined, you had more powerful magic. The best example of this is the Rod of Seven Parts. There's also been the Arm of Valor (Forgotten Realms' Ruins of Myth Drannor). In a Dragon article, two other sets of items were mentioned. A set of chromatic dragon-themed daggers that, when combined, became a short sword (2 daggers), a long sword (3 daggers), a bastard sword (4 daggers), or a greatsword (5 daggers). Each time another dagger was added, more powers were gained. The other set of items were four rings which served as the basis of the Rings of Elemental Control, but being the perfect prototype, they were created without the flaws. As you used more of them (you could use all four pairs, thus bypassing the "two rings only" rule), you gained a broader range of elementals and paraelementals over which you had power. Again, these were from the Dragon magazine.</p><p> </p><p>Finally, has anyone converted the Council of Wyrms? I'd be interested in seeing the conversions of the Dragon Mage, the Dragon Cleric, the Dragon Psionicist, and the Dragon base class...</p></blockquote><p></p>
[QUOTE="Heretic Apostate, post: 1246478, member: 696"] Three items I'm wondering if people have converted. Spell chains were series of chains (like domains in 3E, but not necessarily for every spell level) with a common theme. For example, with fiery hands and fireball, you could call it the Path of the Embermage or something. (Generally, it had more spells than that...) Instead of learning spells as you went along, you gained access to spell chains. As you progressed, you had more chains. I think this would work quite well for sorcerors. This was originally in Dragon, but I don't have them any more. Series magic is enchanting items so that, when combined, you had more powerful magic. The best example of this is the Rod of Seven Parts. There's also been the Arm of Valor (Forgotten Realms' Ruins of Myth Drannor). In a Dragon article, two other sets of items were mentioned. A set of chromatic dragon-themed daggers that, when combined, became a short sword (2 daggers), a long sword (3 daggers), a bastard sword (4 daggers), or a greatsword (5 daggers). Each time another dagger was added, more powers were gained. The other set of items were four rings which served as the basis of the Rings of Elemental Control, but being the perfect prototype, they were created without the flaws. As you used more of them (you could use all four pairs, thus bypassing the "two rings only" rule), you gained a broader range of elementals and paraelementals over which you had power. Again, these were from the Dragon magazine. Finally, has anyone converted the Council of Wyrms? I'd be interested in seeing the conversions of the Dragon Mage, the Dragon Cleric, the Dragon Psionicist, and the Dragon base class... [/QUOTE]
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Spell Chains? Series Magic? Council of Wyrms?
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