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Spell Idea-Blasting many undead (1 more Judge Vote needed!)
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<blockquote data-quote="jaker2003" data-source="post: 3943518" data-attributes="member: 18667"><p>Wait a minute, I just found a precedent! <em><a href="http://www.d20srd.org/srd/spells/produceflame.htm" target="_blank">produce flame</a> </em></p><p>That's a Drd 1, Fire 2 spell with a duration of 1 min./level (D), and is (other than the fire damage) a near match with Bront's proposed changes.</p><p>Okay, I'm going to try to restructure this to fit wtih the precedent.</p><p></p><p><span style="color: Blue">Storm of Positive Energy</span></p><p>Necromancy</p><p><strong>Level:</strong> Clr 2, Sor/Wiz 3</p><p><strong>Components:</strong> V, S, DF</p><p><strong>Casting Time:</strong> 1 swift action</p><p><strong>Range:</strong> Personal, Close (25 ft. + 5 ft./2 levels)</p><p><strong>Effect:</strong> Multiple Rays</p><p><strong>Duration:</strong> 1 min./ level (D)</p><p><strong>Spell Resistance:</strong> Yes.</p><p> Your hands are enveloped in a soft glow that provides illumination as a torch. For the duration of this spell, you may fire rays of positive energy at nearby targets as an attack action. Each ray deals damage to undead equal to 1d6 +1 point per caster level (maximum +5). Each attack you make reduces the remaining duration by 1 minute. If an attack reduces the remaining duration to 0 minutes or less, the spell ends after the attack resolves. </p><p></p><p>I think this is much better, but there are a few issues left with this version: <ul> <li data-xf-list-type="ul">I still think there may be a better name for it.</li> <li data-xf-list-type="ul">The range is still Close (25 ft. + 5 ft./2 levels), while the <em>produce flame</em> spell had a range of 120 ft.</li> <li data-xf-list-type="ul">This version deals a type of damage that can't be countered, unlike the fire damage of the precedent spell; though this may be countered by the higher spell level and the fact that it ignores non-undead targets.</li> </ul></blockquote><p></p>
[QUOTE="jaker2003, post: 3943518, member: 18667"] Wait a minute, I just found a precedent! [i][URL=http://www.d20srd.org/srd/spells/produceflame.htm]produce flame[/URL] [/i] That's a Drd 1, Fire 2 spell with a duration of 1 min./level (D), and is (other than the fire damage) a near match with Bront's proposed changes. Okay, I'm going to try to restructure this to fit wtih the precedent. [COLOR=Blue]Storm of Positive Energy[/COLOR] Necromancy [B]Level:[/B] Clr 2, Sor/Wiz 3 [B]Components:[/B] V, S, DF [B]Casting Time:[/B] 1 swift action [B]Range:[/B] Personal, Close (25 ft. + 5 ft./2 levels) [B]Effect:[/B] Multiple Rays [B]Duration:[/B] 1 min./ level (D) [B]Spell Resistance:[/B] Yes. Your hands are enveloped in a soft glow that provides illumination as a torch. For the duration of this spell, you may fire rays of positive energy at nearby targets as an attack action. Each ray deals damage to undead equal to 1d6 +1 point per caster level (maximum +5). Each attack you make reduces the remaining duration by 1 minute. If an attack reduces the remaining duration to 0 minutes or less, the spell ends after the attack resolves. I think this is much better, but there are a few issues left with this version:[list][*]I still think there may be a better name for it. [*]The range is still Close (25 ft. + 5 ft./2 levels), while the [i]produce flame[/i] spell had a range of 120 ft. [*]This version deals a type of damage that can't be countered, unlike the fire damage of the precedent spell; though this may be countered by the higher spell level and the fact that it ignores non-undead targets. [/list] [/QUOTE]
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Spell Idea-Blasting many undead (1 more Judge Vote needed!)
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