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Spelljammer: Adventures in Space Review
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<blockquote data-quote="DaffCon1" data-source="post: 8742474" data-attributes="member: 26627"><p>What makes those speeds ridiculous is that they are hard-coded and that's it. Most spelljamming ships in 2E did not move at SR1 because they had more skilled casters on the helm. Maybe they weren't all moving at SR10, but they weren't forever limited to the slowest possible speed.</p><p></p><p>You're talking about 4 months taking off, landing, and just moving within wildspace -- if not longer. And that doesn't include transit time through the Astral, which isn't covered at all. That's going to limit what can be traded.</p><p></p><p>Okay, sure, this does apply air envelopes consistently.... And we all know that a 100-foot long wooden ship with its gravity in a plane is exactly the same as an 8000-mile spherical body with its gravity directed towards a central point. It only makes sense to treat these things exactly the same, because they are! Gravity isn't applied consistently, but that's okay so long as air is!</p><p></p><p>We've lost stars and now we have ships that can't move faster than a person unless they're falling. Nope, no logic gaps here!</p></blockquote><p></p>
[QUOTE="DaffCon1, post: 8742474, member: 26627"] What makes those speeds ridiculous is that they are hard-coded and that's it. Most spelljamming ships in 2E did not move at SR1 because they had more skilled casters on the helm. Maybe they weren't all moving at SR10, but they weren't forever limited to the slowest possible speed. You're talking about 4 months taking off, landing, and just moving within wildspace -- if not longer. And that doesn't include transit time through the Astral, which isn't covered at all. That's going to limit what can be traded. Okay, sure, this does apply air envelopes consistently.... And we all know that a 100-foot long wooden ship with its gravity in a plane is exactly the same as an 8000-mile spherical body with its gravity directed towards a central point. It only makes sense to treat these things exactly the same, because they are! Gravity isn't applied consistently, but that's okay so long as air is! We've lost stars and now we have ships that can't move faster than a person unless they're falling. Nope, no logic gaps here! [/QUOTE]
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