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[SPELLS and MAGIC] Design Discussion
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<blockquote data-quote="BryonD" data-source="post: 5080139" data-attributes="member: 957"><p>I want to come back to this...</p><p></p><p>Can I safely presume that you would not allow Spider Climb as a 2nd level spell because the same break in unity exists regardless of balance?</p><p></p><p>Would you allow it at 3rd level? Again, if balance is out the window, then it still breaks unity of mechanics at 3rd level. And Fly is 3rd level. And we already demonstrated that Fly also messes with silent moving. So Fly disrupts unity of mechanics for BOTH Climb and Stealth. Fly is second up against the wall.</p><p>Dimension Door, blam. Teleport, blam. Passwall, blam. Ethereal Jaunt, blam.</p><p></p><p>We are talking about magic here. Forget the rogue and tell me why in a world where magical forces can summon a giant hand to pick up and squish an Ogre, magical forces are forbidden from allowing someone to walk on walls and ceilings as if it was the floor. </p><p></p><p>In the real world you can't do this because the forces of magic don't exist. In this scenario it seems you can't do it because the forces of magic feel sorry for rogues.</p></blockquote><p></p>
[QUOTE="BryonD, post: 5080139, member: 957"] I want to come back to this... Can I safely presume that you would not allow Spider Climb as a 2nd level spell because the same break in unity exists regardless of balance? Would you allow it at 3rd level? Again, if balance is out the window, then it still breaks unity of mechanics at 3rd level. And Fly is 3rd level. And we already demonstrated that Fly also messes with silent moving. So Fly disrupts unity of mechanics for BOTH Climb and Stealth. Fly is second up against the wall. Dimension Door, blam. Teleport, blam. Passwall, blam. Ethereal Jaunt, blam. We are talking about magic here. Forget the rogue and tell me why in a world where magical forces can summon a giant hand to pick up and squish an Ogre, magical forces are forbidden from allowing someone to walk on walls and ceilings as if it was the floor. In the real world you can't do this because the forces of magic don't exist. In this scenario it seems you can't do it because the forces of magic feel sorry for rogues. [/QUOTE]
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