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Spells: the Good, the Bad, and the Downright Orcish Grandmother
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<blockquote data-quote="Hawk Diesel" data-source="post: 7120199" data-attributes="member: 59848"><p>I'm not sure how it would lead to further abuse with GWM. You have to use an action to cast the cantrip, and if you are a GISH casting it on yourself, you wouldn't benefit from it until your next turn to attack. Assuming someone with 2-3 attacks, over two rounds you either make 4-6 attacks with the attack action, or you burn an action to cast True Strike and next round make 4-6 attacks rolls for 2-3 attacks. It works out to the same number of rolls, but potentially fewer attacks. Only way you could abuse it would be collusion between two PCs, and in my book, if the players are going to work together like that, it should be rewarded.</p><p></p><p></p><p></p><p>Yes, but Hex is also one of the signature spells of the Warlock (yes, you can get Hex without being a Warlock, but that requires a feat). So that right there puts it on par with a 2nd-3rd level spell for any other class. So if the additional Hex Damage is roughly equal to the halved weapon damage, affecting multiple abilities check types would put it into 3rd level range. At least, that's how I see it.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7120199, member: 59848"] I'm not sure how it would lead to further abuse with GWM. You have to use an action to cast the cantrip, and if you are a GISH casting it on yourself, you wouldn't benefit from it until your next turn to attack. Assuming someone with 2-3 attacks, over two rounds you either make 4-6 attacks with the attack action, or you burn an action to cast True Strike and next round make 4-6 attacks rolls for 2-3 attacks. It works out to the same number of rolls, but potentially fewer attacks. Only way you could abuse it would be collusion between two PCs, and in my book, if the players are going to work together like that, it should be rewarded. Yes, but Hex is also one of the signature spells of the Warlock (yes, you can get Hex without being a Warlock, but that requires a feat). So that right there puts it on par with a 2nd-3rd level spell for any other class. So if the additional Hex Damage is roughly equal to the halved weapon damage, affecting multiple abilities check types would put it into 3rd level range. At least, that's how I see it. [/QUOTE]
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Spells: the Good, the Bad, and the Downright Orcish Grandmother
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