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Spheres for divine spells (a bit long)
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<blockquote data-quote="Celebrim" data-source="post: 3366920" data-attributes="member: 4937"><p>I appreciate the goals of such a system, but I'm not sold on your implementation of it.</p><p></p><p>Your mention of portfolios and its relationship to what a god can do for you is spot on, but note that despite this recognition you've managed to end up with far fewer spheres than portfolios. In practice, this is going to invalidate a large part of the implicit design goal in that you are still going to have clerics with access to spells that don't really make sense.</p><p></p><p>I'm seriously worried about balance here as well. Right now the domains are reasonably balanced. Some are clearly better than others, but there isn't alot of forcing to take a particular domain and you lose very little by taking 'suboptimal' ones. Spheres though are going to demand balance or you will essentially be highly forcing on which dieties are playable from a player perspective. Right now, there is very little reason to choose a greater god over a demigod. Now, if you give a cleric unlimited access to a dieties spheres, suddenly everyone is going to want to be a servant of a greater god. Now all the sudden you are going to have to start worrying about balancing dieties portfolios.</p><p></p><p>So I strongly suggest that you only be able to pick a limited number of spheres. But here again, we run into problems in that suddenly clerics spell lists are potentially very limited - unless of course you pick the 'sweet' spheres, which in your list are things like 'combat' and 'protection' and 'elemental' - all of which I might add are (don't be offended) dumb ideas for spheres because they are waaaaaaaaayyyyyyyyy too broad.</p><p></p><p>Anyway, I wish you luck, because I support most of your design goals, but I still think you are a ways from achieving them.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 3366920, member: 4937"] I appreciate the goals of such a system, but I'm not sold on your implementation of it. Your mention of portfolios and its relationship to what a god can do for you is spot on, but note that despite this recognition you've managed to end up with far fewer spheres than portfolios. In practice, this is going to invalidate a large part of the implicit design goal in that you are still going to have clerics with access to spells that don't really make sense. I'm seriously worried about balance here as well. Right now the domains are reasonably balanced. Some are clearly better than others, but there isn't alot of forcing to take a particular domain and you lose very little by taking 'suboptimal' ones. Spheres though are going to demand balance or you will essentially be highly forcing on which dieties are playable from a player perspective. Right now, there is very little reason to choose a greater god over a demigod. Now, if you give a cleric unlimited access to a dieties spheres, suddenly everyone is going to want to be a servant of a greater god. Now all the sudden you are going to have to start worrying about balancing dieties portfolios. So I strongly suggest that you only be able to pick a limited number of spheres. But here again, we run into problems in that suddenly clerics spell lists are potentially very limited - unless of course you pick the 'sweet' spheres, which in your list are things like 'combat' and 'protection' and 'elemental' - all of which I might add are (don't be offended) dumb ideas for spheres because they are waaaaaaaaayyyyyyyyy too broad. Anyway, I wish you luck, because I support most of your design goals, but I still think you are a ways from achieving them. [/QUOTE]
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