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(Spirit Of the Century) "So Let it be Written, so Shall it be Done!"
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<blockquote data-quote="madwabbit" data-source="post: 3761152" data-attributes="member: 38776"><p>Hmmm, yeah, I agree with you, and not only is chargen half the fun, it's pretty much half the essential nature of the dynamic pick-up game -- the other half, of course, is playing the characters all of you create together. We will be playing a hybrid of the "Structured game" and the "Set 'em up, knock 'em down" style game, as described in the book (which is not necessary to have), and part of that involves the players at the table (the actors) helping each other and me (the director/cinematographer) set the story up via character creation. I've already got some hooks, plot lines, NPCs and villains sketched out for the story -- we all work together to create the story's protagonists, and then YOU guys play 'em!</p><p></p><p>Or more simply put, SotC is all about narrative collaboration between the players in the creation of not only their own character but everyone else's at the table. Chargen is KEY, I believe, to this kind of game.</p><p></p><p>It's a 4.5 hour session, and I will be sending out some reading material and web-links to the players in advance to get the gears turning and ready for the chargen, so I'm reasonably certain that we can do both chargen AND play within the time allotted. Or, at least that's my story and I'm sticking to it! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>With that said, out of curiosity, if you have a link or can point me to the StoryGames thread (assuming it is online), I'm happy to check out what they've got to say. Without knowing for sure, or throwing anyone under the bus, I have a sneaking suspicion that someone there is taking an "old school" approach to the game, assuming that it's all about showing up at the table with a character and then jumping right into "gameplay". That, or they're talking about long-term campaign play.</p><p></p><p>In a SotC "pick-up" one-shot game, chargen is PART of the gameplay. Then again, now that I think about it, once I send out the links and material (all electronic), there's nothing to say we can't use this thread to get a leg-up on that, is there? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> </p><p></p><p>--tom</p></blockquote><p></p>
[QUOTE="madwabbit, post: 3761152, member: 38776"] Hmmm, yeah, I agree with you, and not only is chargen half the fun, it's pretty much half the essential nature of the dynamic pick-up game -- the other half, of course, is playing the characters all of you create together. We will be playing a hybrid of the "Structured game" and the "Set 'em up, knock 'em down" style game, as described in the book (which is not necessary to have), and part of that involves the players at the table (the actors) helping each other and me (the director/cinematographer) set the story up via character creation. I've already got some hooks, plot lines, NPCs and villains sketched out for the story -- we all work together to create the story's protagonists, and then YOU guys play 'em! Or more simply put, SotC is all about narrative collaboration between the players in the creation of not only their own character but everyone else's at the table. Chargen is KEY, I believe, to this kind of game. It's a 4.5 hour session, and I will be sending out some reading material and web-links to the players in advance to get the gears turning and ready for the chargen, so I'm reasonably certain that we can do both chargen AND play within the time allotted. Or, at least that's my story and I'm sticking to it! :D With that said, out of curiosity, if you have a link or can point me to the StoryGames thread (assuming it is online), I'm happy to check out what they've got to say. Without knowing for sure, or throwing anyone under the bus, I have a sneaking suspicion that someone there is taking an "old school" approach to the game, assuming that it's all about showing up at the table with a character and then jumping right into "gameplay". That, or they're talking about long-term campaign play. In a SotC "pick-up" one-shot game, chargen is PART of the gameplay. Then again, now that I think about it, once I send out the links and material (all electronic), there's nothing to say we can't use this thread to get a leg-up on that, is there? :p --tom [/QUOTE]
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