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[Spoilers] Arkgeist Chronicles
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<blockquote data-quote="EarthSeraphEdna" data-source="post: 7837105" data-attributes="member: 49309"><p>Funnily enough, the Axis Seal is stated as being 100 feet in diameter in the campaign guide and in book #6, 200 feet later on in book #7, and 400 feet in book #13 and the actual battle map. In other words, the Axis Seal has doubled in diameter each time.</p><p></p><p>From what I understand, you are running the Cypher System, which is decidedly more narrative-oriented and loosey-goosey in its combat than, say, the nitty-gritty grid-based tactics of D&D 4e that our own group is using. I dare say that book #13's ambitious and heavily aspirational prescriptions on how the final battle should play out will <strong>actually</strong> be applicable to you, since you are running a system that supports more cinematic- and narrative-oriented combat. It is less likely to work smoothly for a group heavily entrenched in the thick mechanics of 4e, which are heavily gamist and have a tough time supporting more loosey-goosey, cinematic combat.</p></blockquote><p></p>
[QUOTE="EarthSeraphEdna, post: 7837105, member: 49309"] Funnily enough, the Axis Seal is stated as being 100 feet in diameter in the campaign guide and in book #6, 200 feet later on in book #7, and 400 feet in book #13 and the actual battle map. In other words, the Axis Seal has doubled in diameter each time. From what I understand, you are running the Cypher System, which is decidedly more narrative-oriented and loosey-goosey in its combat than, say, the nitty-gritty grid-based tactics of D&D 4e that our own group is using. I dare say that book #13's ambitious and heavily aspirational prescriptions on how the final battle should play out will [B]actually[/B] be applicable to you, since you are running a system that supports more cinematic- and narrative-oriented combat. It is less likely to work smoothly for a group heavily entrenched in the thick mechanics of 4e, which are heavily gamist and have a tough time supporting more loosey-goosey, cinematic combat. [/QUOTE]
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