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[Spoilers] Arkgeist Chronicles
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<blockquote data-quote="Andrew Moreton" data-source="post: 7837205" data-attributes="member: 6920268"><p>I have only briefly looked at the final battle as my players are some time away from it. Based on my expectations of player achievement I expect Kasavarina to be on the PC's side and Nicodemus to be neutralised fairly easily by knowing who he is and either focus firing him to death or maybe re-uniting his split spirit. From what I recall that makes neutralising Bourne easy.</p><p></p><p>So I am thinking either I need to boost the Ob, or take the battle against the Voice of Rot as a climatic battle and make this one a philsophical choice as the players settle on the new world.</p><p>Option 1 Battle Royale</p><p>The Ob controlled world against the pc's</p><p>Pull out all the stops so a couple of Danoran Sky Dreadnoughts , and a Sky carrier launching wave after wave of improved dragon fliers armed with Ghost sighted missiles , controlled by a Ghost which goes incorporeal as the missile hits which should put the hurt on the Coaltongue if present or larger than human characters. A bunch of Drakr Steam tanks or maybe Giant steamsuit mecha on the ground with maybe a few heavy gun batterries. Beran shock troops Minotaur and Half giant troops armed with really big guns and steam suits as elite expendanble infantry . Crissilyan battle monks (It looks like their clerics are out of the picture) but elite monks trained to dodge gunfire hunting the pc gunmen,. Nihilist Drakran Eschatologists or Crisslyans abandoned by their faith charging in as suicide bombers to try and hurt the gods among them (the pc's) </p><p>In this case you may want to bring more pc allies to the battlefield and make it army against army with the heroes trying to block the ritual in the center of a swirling battle to the death. Pemberton crushing a Battalion of tanks beneath his claws, Gale sweeping the dragon ships from the sky with a near fatal effort all to buy the pc's time. A Fey titan sacrificing the last of its power to shatter the Drakran artillery batterries , or any other allies of the pc's you rememeber or they remember</p><p></p><p>Option 2 Philosophy</p><p>Obviously they are going to have to take Nic out of the battle but them with the overwhelming power of the pc's have Han order the battle to stop and plead with the pc's to help the Ob make a better world , this is the turn of the ages , the last chance to remake a better world . Surely they have to make the deaths which have come so far amount to something. Kasavarina also argues for what would make a better world</p><p>And the players choose and they know their actions decide the fate of more than one world, any world they don't choose is doomed to die in the Gyre. Can they abandon the dancing skeletons, the polite goblins or any of the others they have met.</p><p>Let them create Binary planatery systems , but give them concerns about how the combined influence of the worlds will turn out . Hell let them make a Jupiter with half a dozen different moons if they think they can control the planar influences from that .</p><p></p><p>I am probably going to choose based on how my players feel after saving the cities and fighting the Voice . I may go with a combination of the 2 with the players in the aftermath of victory deciding the fate of the world amidst the rubble , and to quote a great man '<strong>Nothing</strong> except a <strong>battle</strong> lost can be half so melancholy as a <strong>battle won</strong>. '</p></blockquote><p></p>
[QUOTE="Andrew Moreton, post: 7837205, member: 6920268"] I have only briefly looked at the final battle as my players are some time away from it. Based on my expectations of player achievement I expect Kasavarina to be on the PC's side and Nicodemus to be neutralised fairly easily by knowing who he is and either focus firing him to death or maybe re-uniting his split spirit. From what I recall that makes neutralising Bourne easy. So I am thinking either I need to boost the Ob, or take the battle against the Voice of Rot as a climatic battle and make this one a philsophical choice as the players settle on the new world. Option 1 Battle Royale The Ob controlled world against the pc's Pull out all the stops so a couple of Danoran Sky Dreadnoughts , and a Sky carrier launching wave after wave of improved dragon fliers armed with Ghost sighted missiles , controlled by a Ghost which goes incorporeal as the missile hits which should put the hurt on the Coaltongue if present or larger than human characters. A bunch of Drakr Steam tanks or maybe Giant steamsuit mecha on the ground with maybe a few heavy gun batterries. Beran shock troops Minotaur and Half giant troops armed with really big guns and steam suits as elite expendanble infantry . Crissilyan battle monks (It looks like their clerics are out of the picture) but elite monks trained to dodge gunfire hunting the pc gunmen,. Nihilist Drakran Eschatologists or Crisslyans abandoned by their faith charging in as suicide bombers to try and hurt the gods among them (the pc's) In this case you may want to bring more pc allies to the battlefield and make it army against army with the heroes trying to block the ritual in the center of a swirling battle to the death. Pemberton crushing a Battalion of tanks beneath his claws, Gale sweeping the dragon ships from the sky with a near fatal effort all to buy the pc's time. A Fey titan sacrificing the last of its power to shatter the Drakran artillery batterries , or any other allies of the pc's you rememeber or they remember Option 2 Philosophy Obviously they are going to have to take Nic out of the battle but them with the overwhelming power of the pc's have Han order the battle to stop and plead with the pc's to help the Ob make a better world , this is the turn of the ages , the last chance to remake a better world . Surely they have to make the deaths which have come so far amount to something. Kasavarina also argues for what would make a better world And the players choose and they know their actions decide the fate of more than one world, any world they don't choose is doomed to die in the Gyre. Can they abandon the dancing skeletons, the polite goblins or any of the others they have met. Let them create Binary planatery systems , but give them concerns about how the combined influence of the worlds will turn out . Hell let them make a Jupiter with half a dozen different moons if they think they can control the planar influences from that . I am probably going to choose based on how my players feel after saving the cities and fighting the Voice . I may go with a combination of the 2 with the players in the aftermath of victory deciding the fate of the world amidst the rubble , and to quote a great man '[B]Nothing[/B] except a [B]battle[/B] lost can be half so melancholy as a [B]battle won[/B]. ' [/QUOTE]
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