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SPOILERS - Curse of Strahd Play Report
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<blockquote data-quote="RCanine" data-source="post: 6850444" data-attributes="member: 85040"><p>Session two is in the bag, and we made less progress than I thought. The PCs tromped around quite a bit in third floor and attic, but the rooms themselves were far less interesting; a couple empty bedrooms, a bathroom again with nothing in it. The encounter with the children is neat, but I think the house probably should have had three floors instead of four.</p><p></p><p>I've been struggling a bit with how to do the basement. It's winding, narrow and twisty, so it's very tough to give each of the players an opportunity to be their own star. Pretty much the player in front gets to make a bunch of decisions while everyone else follows and looks at their phone.</p><p></p><p>The grick was surprisingly scary; despite our monk doing more than half its HP in damage in one round, it managed to take a nice bite out of the wizard and nearly kill him outright. I'm guessing that fight is pretty swingy; hemmed in by a well-armored character, the grick's going to struggle. But if it can get close to the squishier players it can really hurt.</p><p></p><p>We'll find out more next week!</p></blockquote><p></p>
[QUOTE="RCanine, post: 6850444, member: 85040"] Session two is in the bag, and we made less progress than I thought. The PCs tromped around quite a bit in third floor and attic, but the rooms themselves were far less interesting; a couple empty bedrooms, a bathroom again with nothing in it. The encounter with the children is neat, but I think the house probably should have had three floors instead of four. I've been struggling a bit with how to do the basement. It's winding, narrow and twisty, so it's very tough to give each of the players an opportunity to be their own star. Pretty much the player in front gets to make a bunch of decisions while everyone else follows and looks at their phone. The grick was surprisingly scary; despite our monk doing more than half its HP in damage in one round, it managed to take a nice bite out of the wizard and nearly kill him outright. I'm guessing that fight is pretty swingy; hemmed in by a well-armored character, the grick's going to struggle. But if it can get close to the squishier players it can really hurt. We'll find out more next week! [/QUOTE]
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