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[SPOILERS] Enhancing Tomb of Annihilation
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<blockquote data-quote="dropbear8mybaby" data-source="post: 7228165" data-attributes="member: 6863518"><p><a href="https://www.reddit.com/user/turntechz" target="_blank">https://www.reddit.com/user/turntechz</a> went to the effort of rolling 480 dice for me. I just asked if there was a way to do it via some sort of program or excel sheet or something, lol. The idea was to break up the adventuring day into 3 time periods of 8 hours each and roll a d8 to see when the possibility of a random encounter occurred within each period. So a d8, followed by a d20, three times per day. I broke it up into 1am to 8am, 9am to 4pm and 5pm to midnight, with the assumption being that encounters occur roughly within the hour rather than dead on it. This is what turntechz came up with:</p><p></p><p><a href="https://docs.google.com/spreadsheets/d/15GUDDE8q1VEofKcCwpKj3aPOYMo520l2owGMpM17D7o/edit?usp=sharing" target="_blank">https://docs.google.com/spreadsheets/d/15GUDDE8q1VEofKcCwpKj3aPOYMo520l2owGMpM17D7o/edit?usp=sharing</a></p><p></p><p>I saved it to my own Google drive, made a copy so I could edit it, and I'm now in the process of adding my rain calendar to it. I think I'm realising now that I could've probably used an online generator to generate a random string of d8's and d20's and just paste it into the columns for my own version. D'oh. Regardless, this'll be a huge time-saver at the table for the myriad of random encounters you need to roll for the adventure as written, not to mention having random weather predetermined, and also as a day-tracker and countdown for the adventure to know when Syndra perishes.</p></blockquote><p></p>
[QUOTE="dropbear8mybaby, post: 7228165, member: 6863518"] [url]https://www.reddit.com/user/turntechz[/url] went to the effort of rolling 480 dice for me. I just asked if there was a way to do it via some sort of program or excel sheet or something, lol. The idea was to break up the adventuring day into 3 time periods of 8 hours each and roll a d8 to see when the possibility of a random encounter occurred within each period. So a d8, followed by a d20, three times per day. I broke it up into 1am to 8am, 9am to 4pm and 5pm to midnight, with the assumption being that encounters occur roughly within the hour rather than dead on it. This is what turntechz came up with: [url]https://docs.google.com/spreadsheets/d/15GUDDE8q1VEofKcCwpKj3aPOYMo520l2owGMpM17D7o/edit?usp=sharing[/url] I saved it to my own Google drive, made a copy so I could edit it, and I'm now in the process of adding my rain calendar to it. I think I'm realising now that I could've probably used an online generator to generate a random string of d8's and d20's and just paste it into the columns for my own version. D'oh. Regardless, this'll be a huge time-saver at the table for the myriad of random encounters you need to roll for the adventure as written, not to mention having random weather predetermined, and also as a day-tracker and countdown for the adventure to know when Syndra perishes. [/QUOTE]
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