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[SPOILERS] Enhancing Tomb of Annihilation
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<blockquote data-quote="Eltab" data-source="post: 7384543" data-attributes="member: 6803337"><p>The scene from <em>Jurassic Park</em> is such a cliché after all these years, but most people should recognize it by now. While the PCs walk past a fountain pool or a pond, tell them they feel rhythmic tremors in the ground and see the pond doing the 'ring of waves' thing. -show shortened video clip here-</p><p></p><p>To hint at the teleport, I'd have to have a map available and act it out. Show the PCs that the tremors seem to come from thataway -an angle away from the pond- (and let them think it's closing in but not in line-of-sight) then it 'jumps' to a different direction -a different angle away from the pond- and fades into the distance. Unbeknownst to the PCs (but knownst to the DM) The King is chasing a prey - a Red Wizard - down another street and used the Teleport to catch up with an attempt at <em>Expeditious Retreat</em>.</p><p></p><p>To foreshadow the 'breathe wasps' power, the PCs should meet several Zombie T-Rex'es that disgorge zombies; for variety, one might spit out a Yellow Creeper Zombie instead of normal zombies. </p><p>A live T-Rex might dump its previous meal all over the ground at the start of an encounter. (Or some Velociraptors / Deinonychuses, which you can describe as 'immature T-Rexes'.)</p><p>So when The King spits out a swarm of wasps, the PCs can think they have seen something like that, but not exactly that, before.</p></blockquote><p></p>
[QUOTE="Eltab, post: 7384543, member: 6803337"] The scene from [I]Jurassic Park[/I] is such a cliché after all these years, but most people should recognize it by now. While the PCs walk past a fountain pool or a pond, tell them they feel rhythmic tremors in the ground and see the pond doing the 'ring of waves' thing. -show shortened video clip here- To hint at the teleport, I'd have to have a map available and act it out. Show the PCs that the tremors seem to come from thataway -an angle away from the pond- (and let them think it's closing in but not in line-of-sight) then it 'jumps' to a different direction -a different angle away from the pond- and fades into the distance. Unbeknownst to the PCs (but knownst to the DM) The King is chasing a prey - a Red Wizard - down another street and used the Teleport to catch up with an attempt at [I]Expeditious Retreat[/I]. To foreshadow the 'breathe wasps' power, the PCs should meet several Zombie T-Rex'es that disgorge zombies; for variety, one might spit out a Yellow Creeper Zombie instead of normal zombies. A live T-Rex might dump its previous meal all over the ground at the start of an encounter. (Or some Velociraptors / Deinonychuses, which you can describe as 'immature T-Rexes'.) So when The King spits out a swarm of wasps, the PCs can think they have seen something like that, but not exactly that, before. [/QUOTE]
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