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Spores, Brutes, and Inventors: Unearthed Arcana Brings You Three New Subclasses
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<blockquote data-quote="This Effin’ GM" data-source="post: 7731977" data-attributes="member: 6801323"><p>I hate the inventor wizard.</p><p></p><p>At first glance it looks like all the fun of a chaos sorcerer BUT with the ability to cast two spells in the same turn. Neat! But then reality sets in. The nature of the class ability it centers around tells a player that there is no real point in paying close attention and planning during other peoples turns. Then your turn comes and it goes like this:</p><p></p><p>1. Roll two d10s. </p><p>Is one a 10? 1a. YAY! Roll again! 1b. No? Ok, move to step 2. </p><p>1ac. Are none a 10 after that (best case scanerio)? Yay! You have two spells. Do step 2 twice! 1ab. Boo, lost the action, sorry dudes. </p><p>2. Resolve your spell. I hope you have the effects memorized or you;ll be spending some time in the ol book! Uh oh. Looks like you ended up with fireball in cramped corners/lightning bolt in a hall and nearly broke half the party or light on a sunny day/jump in a tunnel/rain on your wedding day, wah wah, better luck next time. </p><p></p><p>The whole class seems based around the ability to (HOPEFULLY!) take an absurdly long turn to maybe be useless or kill/maim/glitterdust your party. I see more eyerolls as a DM at this than I see cheers.</p><p></p><p>Loving the lich druid though.</p></blockquote><p></p>
[QUOTE="This Effin’ GM, post: 7731977, member: 6801323"] I hate the inventor wizard. At first glance it looks like all the fun of a chaos sorcerer BUT with the ability to cast two spells in the same turn. Neat! But then reality sets in. The nature of the class ability it centers around tells a player that there is no real point in paying close attention and planning during other peoples turns. Then your turn comes and it goes like this: 1. Roll two d10s. Is one a 10? 1a. YAY! Roll again! 1b. No? Ok, move to step 2. 1ac. Are none a 10 after that (best case scanerio)? Yay! You have two spells. Do step 2 twice! 1ab. Boo, lost the action, sorry dudes. 2. Resolve your spell. I hope you have the effects memorized or you;ll be spending some time in the ol book! Uh oh. Looks like you ended up with fireball in cramped corners/lightning bolt in a hall and nearly broke half the party or light on a sunny day/jump in a tunnel/rain on your wedding day, wah wah, better luck next time. The whole class seems based around the ability to (HOPEFULLY!) take an absurdly long turn to maybe be useless or kill/maim/glitterdust your party. I see more eyerolls as a DM at this than I see cheers. Loving the lich druid though. [/QUOTE]
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Spores, Brutes, and Inventors: Unearthed Arcana Brings You Three New Subclasses
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