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Spores, Brutes, and Inventors: Unearthed Arcana Brings You Three New Subclasses
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<blockquote data-quote="neobolts" data-source="post: 7732131" data-attributes="member: 65244"><p>The exact opposite might be true. I'm wondering if they are leaning away from artificer as a stand-alone class and leaning towards an archetype instead.</p><p></p><p></p><p></p><p>I like this archetype a lot. There is plenty of room for more "entry level player" options in the game, and absolutely no reason to limit the number of low complexity fighter options. That said, the name <em>has</em> to change. Maybe something like "Relentless", an aggressively no-backing-down concept that fits both STR and DEX.</p><p></p><p></p><p></p><p>Or a "mad mage" wizard archetype. Maybe they are channeling Rick and Morty?</p><p></p><p></p><p></p><p> I love the overall concept. Its weird and new, reminds me of the "oozemaster" from the 3e splat books. But these two abilities both need to be majorly reworked.</p><p></p><p>The "reaction on your turn" is rules-speak junk of the highest caliber. Just don't. Keep reactions as reacting to something, rather than undermine action economy core concepts. Better to have it be a reaction. "When a creature starts its turn within 10 feet of you, as a reaction you can..."</p><p></p><p>On-the-fly spore-zombie pets are a fun idea, but this needs to be simple, easy, and frequent. Why not be able to use any humanoid you damaged instead of only ones you kill with a specific ability, but cap how many you can have at once (1/2 WIS mod maybe).</p></blockquote><p></p>
[QUOTE="neobolts, post: 7732131, member: 65244"] The exact opposite might be true. I'm wondering if they are leaning away from artificer as a stand-alone class and leaning towards an archetype instead. I like this archetype a lot. There is plenty of room for more "entry level player" options in the game, and absolutely no reason to limit the number of low complexity fighter options. That said, the name [I]has[/I] to change. Maybe something like "Relentless", an aggressively no-backing-down concept that fits both STR and DEX. Or a "mad mage" wizard archetype. Maybe they are channeling Rick and Morty? I love the overall concept. Its weird and new, reminds me of the "oozemaster" from the 3e splat books. But these two abilities both need to be majorly reworked. The "reaction on your turn" is rules-speak junk of the highest caliber. Just don't. Keep reactions as reacting to something, rather than undermine action economy core concepts. Better to have it be a reaction. "When a creature starts its turn within 10 feet of you, as a reaction you can..." On-the-fly spore-zombie pets are a fun idea, but this needs to be simple, easy, and frequent. Why not be able to use any humanoid you damaged instead of only ones you kill with a specific ability, but cap how many you can have at once (1/2 WIS mod maybe). [/QUOTE]
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Spores, Brutes, and Inventors: Unearthed Arcana Brings You Three New Subclasses
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