Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stalker0's Guide to Anti-Grind
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="S'mon" data-source="post: 4874106" data-attributes="member: 463"><p>After running 2 sessions of 4e (adapted 3e Vault of Larin Karr), I have had a good number of fights (9 by my count), only 1 was dull.</p><p></p><p>They were:</p><p></p><p>Session #1</p><p></p><p>1. PCs vs hobgoblins in market square:</p><p>Hobgoblins: 6 minions, 1 archer, 1 soldier</p><p>A fairly easy introductory skirmish. Minions died easy. The archer escaped while the soldier held off the PCs, who chased him to: </p><p></p><p>2. PCs vs hobgoblins trying to break into a mill house:</p><p>Hobgoblins: 1 archer (from fight #1), 1 commander, 1 warcaster, 8 minions</p><p>4 minions formed a battle line and were immediately wiped out by the Invoker PC.</p><p>However the Warcaster's magic KO'd several PCs and they were only saved by the arrival of the town guard, most of the hobgoblins escaped. </p><p></p><p>3. PCs vs a 'Cloaker' under the town inn:</p><p>Improvised stats, kinda wonky</p><p></p><p>4. PCs vs a ghost in the tunnels:</p><p>Not too grindy despite the 1/2 damage from incorporeal</p><p></p><p>Session #2</p><p></p><p>PCs rested in the dungeon then pressed on</p><p></p><p>1. PCs ambushed by 3 giant weasels - reskinned wolves w 1/2 hp</p><p>I found this a fun little skirmish</p><p></p><p>2. PCs vs goblin hexer, 2 hobgoblin minions, 2 giant weasels</p><p>OK, not too challenging</p><p></p><p>3. PCs came up into the hobgoblin fort feast hall...</p><p></p><p>Initially there were sitting around the table:</p><p></p><p>4 hobgoblin grunts lv 3 minions</p><p>1 hobgoblin soldier lv 3</p><p>1 hobgoblin archer lv 3</p><p></p><p>Subsequent reinforcements were:</p><p></p><p>1 hobgoblin commander lv 5</p><p>1 hobgoblin archer lv 3</p><p>6 hobgoblin grunts lv 3 minion</p><p></p><p>Because the minions were slaughtered by Invoker attacks that didn't target AC their Phalanx Soldier ability didn't come up for them. The archers don't have it, so it was really just the soldier and the commander. 1 attack missed the commander due to Phalanx Soldier.</p><p></p><p>This was probably the highlight.</p><p></p><p>The second archer and commander when they were the last survivors failed a morale check (2d6 B/X style) and ran for it; the archer escaped but the commander was hunted down and evebntually killed in fight no. 4.</p><p></p><p>5. After that the PCs searched the fort, opened the sealed-up stable block, and met the Gelatinous Cube (level 5 elite brute) sealed up there. That was when things got grindy. The Cube's constant grabbing of PCs followed by their escapes took a lot of time, and prevented the PCs focusing damage on it. It turned out to be a very boring, grindy monster. Luckily a PC eventually dumped a sack of salt on it, killing it instantly! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="S'mon, post: 4874106, member: 463"] After running 2 sessions of 4e (adapted 3e Vault of Larin Karr), I have had a good number of fights (9 by my count), only 1 was dull. They were: Session #1 1. PCs vs hobgoblins in market square: Hobgoblins: 6 minions, 1 archer, 1 soldier A fairly easy introductory skirmish. Minions died easy. The archer escaped while the soldier held off the PCs, who chased him to: 2. PCs vs hobgoblins trying to break into a mill house: Hobgoblins: 1 archer (from fight #1), 1 commander, 1 warcaster, 8 minions 4 minions formed a battle line and were immediately wiped out by the Invoker PC. However the Warcaster's magic KO'd several PCs and they were only saved by the arrival of the town guard, most of the hobgoblins escaped. 3. PCs vs a 'Cloaker' under the town inn: Improvised stats, kinda wonky 4. PCs vs a ghost in the tunnels: Not too grindy despite the 1/2 damage from incorporeal Session #2 PCs rested in the dungeon then pressed on 1. PCs ambushed by 3 giant weasels - reskinned wolves w 1/2 hp I found this a fun little skirmish 2. PCs vs goblin hexer, 2 hobgoblin minions, 2 giant weasels OK, not too challenging 3. PCs came up into the hobgoblin fort feast hall... Initially there were sitting around the table: 4 hobgoblin grunts lv 3 minions 1 hobgoblin soldier lv 3 1 hobgoblin archer lv 3 Subsequent reinforcements were: 1 hobgoblin commander lv 5 1 hobgoblin archer lv 3 6 hobgoblin grunts lv 3 minion Because the minions were slaughtered by Invoker attacks that didn't target AC their Phalanx Soldier ability didn't come up for them. The archers don't have it, so it was really just the soldier and the commander. 1 attack missed the commander due to Phalanx Soldier. This was probably the highlight. The second archer and commander when they were the last survivors failed a morale check (2d6 B/X style) and ran for it; the archer escaped but the commander was hunted down and evebntually killed in fight no. 4. 5. After that the PCs searched the fort, opened the sealed-up stable block, and met the Gelatinous Cube (level 5 elite brute) sealed up there. That was when things got grindy. The Cube's constant grabbing of PCs followed by their escapes took a lot of time, and prevented the PCs focusing damage on it. It turned out to be a very boring, grindy monster. Luckily a PC eventually dumped a sack of salt on it, killing it instantly! ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stalker0's Guide to Anti-Grind
Top