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<blockquote data-quote="lyle.spade" data-source="post: 7719386" data-attributes="member: 30042"><p>The issue of IP and what Modiphius can and cannot use is interesting. I grew up on syndicated TOS and the TOS movies; enjoyed TNG a great deal when it was originally on; and watched both DS9 and VOY when they were on, too. ENT sucked. TAS? Wonderfully awful in so many ways, like a great/bad B-movie.</p><p></p><p>I see this issue, as related to the game, in two ways. First, I'd love to see TOS material, including the first movies. It's clear that TNG, DS9, and VOY are all well within the license and their plans on what to do with it - seems that way, at least, given what's in the book. If there were a book, or parts of books, addressing TOS I think they'd make a lot of people really happy.</p><p></p><p>On the other hand, there is so much TOS material out there on wikis, in more books than can fit on my shelf, and in materials from the OOP ST RPGs, that it will not be difficult at all for a GM to stat up ships, people, equipment, and flesh out worlds and other TOS-specific things and norms. If any of you have the STIII Sourcebook Update from the FASA version, there's a great, short adventure in the back that's set firmly in the TOS:Movies era, and I'm going to run that at a local con in a few months, using STA. Easy. I don't have stats for a Reliant-class ship...not yet, at least. For even the mildly industrious GM this will be an easy and, for me, fun exercise in creation. I'll dig back into my old FASA and LUG materials, along with the non-game books I've got, and I'll go from there.</p><p></p><p>Yes, I will likely buy TOS stuff from Modiphius if they print it, but I don't <em>need</em> it to set a game there, or elsewhere. Anywhere, really. ("hello, old Klingons supplement! howdy Starfleet Academy boxed set...")</p><p></p><p>And if by the time you've reached this part of my post and are thinking the same things, I'd love to share stats and ideas for ships, locations, and people, once I get my head around the system more firmly.</p></blockquote><p></p>
[QUOTE="lyle.spade, post: 7719386, member: 30042"] The issue of IP and what Modiphius can and cannot use is interesting. I grew up on syndicated TOS and the TOS movies; enjoyed TNG a great deal when it was originally on; and watched both DS9 and VOY when they were on, too. ENT sucked. TAS? Wonderfully awful in so many ways, like a great/bad B-movie. I see this issue, as related to the game, in two ways. First, I'd love to see TOS material, including the first movies. It's clear that TNG, DS9, and VOY are all well within the license and their plans on what to do with it - seems that way, at least, given what's in the book. If there were a book, or parts of books, addressing TOS I think they'd make a lot of people really happy. On the other hand, there is so much TOS material out there on wikis, in more books than can fit on my shelf, and in materials from the OOP ST RPGs, that it will not be difficult at all for a GM to stat up ships, people, equipment, and flesh out worlds and other TOS-specific things and norms. If any of you have the STIII Sourcebook Update from the FASA version, there's a great, short adventure in the back that's set firmly in the TOS:Movies era, and I'm going to run that at a local con in a few months, using STA. Easy. I don't have stats for a Reliant-class ship...not yet, at least. For even the mildly industrious GM this will be an easy and, for me, fun exercise in creation. I'll dig back into my old FASA and LUG materials, along with the non-game books I've got, and I'll go from there. Yes, I will likely buy TOS stuff from Modiphius if they print it, but I don't [I]need[/I] it to set a game there, or elsewhere. Anywhere, really. ("hello, old Klingons supplement! howdy Starfleet Academy boxed set...") And if by the time you've reached this part of my post and are thinking the same things, I'd love to share stats and ideas for ships, locations, and people, once I get my head around the system more firmly. [/QUOTE]
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