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<blockquote data-quote="Mister Andersen" data-source="post: 7713583" data-attributes="member: 52770"><p>I've just played it today at a RPG con and found the experience far more uninspiring than it should have been. The actual amount of material we got to play would have at best been equivalent to a cold open + first act.</p><p></p><p>Mostly I think that's down to the Lexington's opening module being incredibly poorly done. The experience was essentially 2 and a half hours of nearly constant dice rolling with minimal opportunities for roleplaying only for the session to be abruptly end because part 2 apparently hasn't been written yet (although the GM kindly threw us a bone and gave us an extra scene based on the GM notes that at least left us in a better position narratively with a sense of closure.</p></blockquote><p></p>
[QUOTE="Mister Andersen, post: 7713583, member: 52770"] I've just played it today at a RPG con and found the experience far more uninspiring than it should have been. The actual amount of material we got to play would have at best been equivalent to a cold open + first act. Mostly I think that's down to the Lexington's opening module being incredibly poorly done. The experience was essentially 2 and a half hours of nearly constant dice rolling with minimal opportunities for roleplaying only for the session to be abruptly end because part 2 apparently hasn't been written yet (although the GM kindly threw us a bone and gave us an extra scene based on the GM notes that at least left us in a better position narratively with a sense of closure. [/QUOTE]
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