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<blockquote data-quote="famouswolfe" data-source="post: 6721560" data-attributes="member: 6801915"><p>Good question. Honestly, I don't think it'll be directly compatible however I expect that a decent GM could make it work. Allow me to elaborate. D&D is based on the assumption that there is magic in the world. Your characters have access to magic spells and there are plenty of magic items to boot. In Star Wars, there isn't any magic, only the Force, which is very different. A basic blaster rifle deals 3d8 damage, or even more if auto fire is used. I'm not trying to re-skin D&D to space-age D&D if you will, but update Star Wars Saga Edition to the latest iteration of WotC's ruleset. If you're familiar w/ 5th edition you will find my revision of SWSE to be very similar. Having said that, the core rulebook will include plenty of enemies to fight, and I may port over SW: Threats of the Galaxy (SWSE's equivalent of the Monster Manual) depending on circumstances.</p></blockquote><p></p>
[QUOTE="famouswolfe, post: 6721560, member: 6801915"] Good question. Honestly, I don't think it'll be directly compatible however I expect that a decent GM could make it work. Allow me to elaborate. D&D is based on the assumption that there is magic in the world. Your characters have access to magic spells and there are plenty of magic items to boot. In Star Wars, there isn't any magic, only the Force, which is very different. A basic blaster rifle deals 3d8 damage, or even more if auto fire is used. I'm not trying to re-skin D&D to space-age D&D if you will, but update Star Wars Saga Edition to the latest iteration of WotC's ruleset. If you're familiar w/ 5th edition you will find my revision of SWSE to be very similar. Having said that, the core rulebook will include plenty of enemies to fight, and I may port over SW: Threats of the Galaxy (SWSE's equivalent of the Monster Manual) depending on circumstances. [/QUOTE]
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