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Star Wars 5th edition
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<blockquote data-quote="Tensen01" data-source="post: 6788471" data-attributes="member: 97691"><p>See, I neither agree with, nor like that. So only Soldiers can be Pilots? Why not Scouts, Scoundrels or Nobles? They are all equally qualified, some moreso I'd say. Only being soldiers makes no sense. Are we to assume Han Solo learned to be a pilot while he was being a Stormtrooper? Or that Luke didn't know how until he joined the Rebellion? Heck, Anakin was never a soldier. Having it be a subset of a specific class both doesn't make sense, and also narrows options in a system that in Saga is okay, but in 5e means that for the first couple levels there is, at max, only 5 character types to choose from with no variety between characters of the same class. Less depending on when you're setting your game. 5e has Twelve classes. Twelve! And while I understand that Star Wars is thematically fairly different, I don't think it's a good idea to artificially narrow the options for no good reason.</p></blockquote><p></p>
[QUOTE="Tensen01, post: 6788471, member: 97691"] See, I neither agree with, nor like that. So only Soldiers can be Pilots? Why not Scouts, Scoundrels or Nobles? They are all equally qualified, some moreso I'd say. Only being soldiers makes no sense. Are we to assume Han Solo learned to be a pilot while he was being a Stormtrooper? Or that Luke didn't know how until he joined the Rebellion? Heck, Anakin was never a soldier. Having it be a subset of a specific class both doesn't make sense, and also narrows options in a system that in Saga is okay, but in 5e means that for the first couple levels there is, at max, only 5 character types to choose from with no variety between characters of the same class. Less depending on when you're setting your game. 5e has Twelve classes. Twelve! And while I understand that Star Wars is thematically fairly different, I don't think it's a good idea to artificially narrow the options for no good reason. [/QUOTE]
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