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<blockquote data-quote="famouswolfe" data-source="post: 6824299" data-attributes="member: 6801915"><p>One thing I've noticed about 5E is that prestige classes tend to be incorporated into the archetype path that you choose, usually around 6th-11th level. So the whole "Jedi Healer" prestige class and "Jedi Battlemaster" concepts are things that I've worked into the base class. </p><p></p><p>To answer your question, I will be including Ace Pilots and Bounty Hunters as specialization options for the Scout. Soldiers, while they can take the pilot skill, I see them more martial oriented so they would instead get something like the Elite Trooper and Gunslinger prestige classes. Although I suppose I could make Ace Pilot available to *both* classes, not that hard to imagine that both soldiers and scouts couldn't be amazing starship pilots.</p><p></p><p>Edit: Also, regarding species, I've already got all of that taken care of. Right now my biggest focus is on designing the classes and enemies.</p></blockquote><p></p>
[QUOTE="famouswolfe, post: 6824299, member: 6801915"] One thing I've noticed about 5E is that prestige classes tend to be incorporated into the archetype path that you choose, usually around 6th-11th level. So the whole "Jedi Healer" prestige class and "Jedi Battlemaster" concepts are things that I've worked into the base class. To answer your question, I will be including Ace Pilots and Bounty Hunters as specialization options for the Scout. Soldiers, while they can take the pilot skill, I see them more martial oriented so they would instead get something like the Elite Trooper and Gunslinger prestige classes. Although I suppose I could make Ace Pilot available to *both* classes, not that hard to imagine that both soldiers and scouts couldn't be amazing starship pilots. Edit: Also, regarding species, I've already got all of that taken care of. Right now my biggest focus is on designing the classes and enemies. [/QUOTE]
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