Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
STAR WARS campaign - story ideas for a Padawan party
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Andor" data-source="post: 6174139" data-attributes="member: 1879"><p>The OP said a few hundred years after the movies. So this is the reconstructed Jedi order serving the Second Galactic Republic. Or whatever he decides the galaxy has ordered itself as. Frankly I could see it as a loose confederacy with the Jedi serving sort of the same role as the Lensmen did in Doc Smiths series. IE. Trustworthy interstellar lawmen. </p><p></p><p>I think it's key to recall that the whole nature of the force is changing in the course of the movies. Whatever the various "Old Republic" games might indicate, by canon Qui-Gon Jin was the first force user to survive death by joining the force. So you actually have quite a bit of leeway to alter the force and the Jedi order and the political structure of the Galaxy to suit whatever playstyle you want. </p><p></p><p>In fact the Lensman model may not be a bad one. Perhaps what was once a Padawan is now considered effective enough to serve the Galaxy in an assigned role, but once you grow strong enough to think you can survive the trials you return to Corusant/Arisia for the Jedi Trials/Second Training and them come out as a Jedi Master/Grey Lensman. </p><p></p><p>As far as adventures go it depends on how you are structuring things. Most of the existing SW adventures, particularly the d6 stuff, assumes you are Rebels always at risk of annihilation by the superior Imperial Forces. If the Republic is still strong that doesn't work as a story element, however if the Galaxy has fractured into opposed political entities then you can bring that in by having them operate in enemy territory. If it's a weaker confederacy then you can still use that as on any particular mission the locals might be strong enough to risk trying to kill Jedi to achieve whatever their goals are, even if technically it is the Republic. Sort of like a Federal agent in the days before instant communications when a local strongman might well get away with "disappearing" a nosy outsider. Which is exactly what happened to Qui-Gon and Obi-Wan in Episode 1. </p><p></p><p>Without that element the adventures should shift more towards investigation and discovery. While the PCs can, in theory, whistle-up overwhemling force they are only Padawans and they'd better be right. The campaign would probably start looking a lot like Dark Heresy only without the angst, despair, pointless stupid brutality and general depressing dystopian edge. Unless you're on Hutta, then go nuts.</p></blockquote><p></p>
[QUOTE="Andor, post: 6174139, member: 1879"] The OP said a few hundred years after the movies. So this is the reconstructed Jedi order serving the Second Galactic Republic. Or whatever he decides the galaxy has ordered itself as. Frankly I could see it as a loose confederacy with the Jedi serving sort of the same role as the Lensmen did in Doc Smiths series. IE. Trustworthy interstellar lawmen. I think it's key to recall that the whole nature of the force is changing in the course of the movies. Whatever the various "Old Republic" games might indicate, by canon Qui-Gon Jin was the first force user to survive death by joining the force. So you actually have quite a bit of leeway to alter the force and the Jedi order and the political structure of the Galaxy to suit whatever playstyle you want. In fact the Lensman model may not be a bad one. Perhaps what was once a Padawan is now considered effective enough to serve the Galaxy in an assigned role, but once you grow strong enough to think you can survive the trials you return to Corusant/Arisia for the Jedi Trials/Second Training and them come out as a Jedi Master/Grey Lensman. As far as adventures go it depends on how you are structuring things. Most of the existing SW adventures, particularly the d6 stuff, assumes you are Rebels always at risk of annihilation by the superior Imperial Forces. If the Republic is still strong that doesn't work as a story element, however if the Galaxy has fractured into opposed political entities then you can bring that in by having them operate in enemy territory. If it's a weaker confederacy then you can still use that as on any particular mission the locals might be strong enough to risk trying to kill Jedi to achieve whatever their goals are, even if technically it is the Republic. Sort of like a Federal agent in the days before instant communications when a local strongman might well get away with "disappearing" a nosy outsider. Which is exactly what happened to Qui-Gon and Obi-Wan in Episode 1. Without that element the adventures should shift more towards investigation and discovery. While the PCs can, in theory, whistle-up overwhemling force they are only Padawans and they'd better be right. The campaign would probably start looking a lot like Dark Heresy only without the angst, despair, pointless stupid brutality and general depressing dystopian edge. Unless you're on Hutta, then go nuts. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
STAR WARS campaign - story ideas for a Padawan party
Top