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STAR WARS campaign - story ideas for a Padawan party
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<blockquote data-quote="Umbran" data-source="post: 6174172" data-attributes="member: 177"><p>I've been playing through a campaign (Saga Edition) with this as the basic premise.</p><p></p><p>The time is about 5000 years before the battle of Yavin. The Jedi Civil War has ended. The Jedi Order is at an all time low. The Republic has decided the Jedi, through inaction, brought about the defeats of the war, and has shunned them, and closed the Jedi Temple on Coruscant. One half-crazy Jedi knight, following prophecy, scrapes up a stack of force-sensitive students that he thinks are the ones to rebuild the order from scratch. It has been... interesting. We have just reached 11th level. Due to one thing or another, there are only four known surviving Jedi Masters (that the party has scraped together), so they've decided that, no matter that none of us yet qualify for the prestige class, the PCs are now "masters", and they've stuck us with students.</p><p></p><p>I think the elevation was as much to make it so that the PCs don't have to keep going back to the Council, or maneuver around the Council to do things.</p><p></p><p>That, in general, is an issue you'll have to deal with - chain of command. Any time the PCs are all part of a hierarchical organization, you have to give careful thought for the balance between hamstringing player initiative, and plausibly representing the action of the organization. If the PCs are students, they must follow orders of teachers. If they are knights, they must follow orders of masters, and so on.</p></blockquote><p></p>
[QUOTE="Umbran, post: 6174172, member: 177"] I've been playing through a campaign (Saga Edition) with this as the basic premise. The time is about 5000 years before the battle of Yavin. The Jedi Civil War has ended. The Jedi Order is at an all time low. The Republic has decided the Jedi, through inaction, brought about the defeats of the war, and has shunned them, and closed the Jedi Temple on Coruscant. One half-crazy Jedi knight, following prophecy, scrapes up a stack of force-sensitive students that he thinks are the ones to rebuild the order from scratch. It has been... interesting. We have just reached 11th level. Due to one thing or another, there are only four known surviving Jedi Masters (that the party has scraped together), so they've decided that, no matter that none of us yet qualify for the prestige class, the PCs are now "masters", and they've stuck us with students. I think the elevation was as much to make it so that the PCs don't have to keep going back to the Council, or maneuver around the Council to do things. That, in general, is an issue you'll have to deal with - chain of command. Any time the PCs are all part of a hierarchical organization, you have to give careful thought for the balance between hamstringing player initiative, and plausibly representing the action of the organization. If the PCs are students, they must follow orders of teachers. If they are knights, they must follow orders of masters, and so on. [/QUOTE]
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