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[Star Wars d20] Saga Edition: Between a Droid and a Vehicle and a Ship
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<blockquote data-quote="knightemplar" data-source="post: 6038321" data-attributes="member: 56260"><p>RobShanti posted this on Wizards a couple of years back but here is his take on the starfighter as a CL9</p><p> </p><p>Wookieepedia says the Mark II Advanced Droid Starfighter, the successor of the Mark I, was also capable of walking, though it was much larger and clumsier than the Mark I. Once in space, however, the Advanced Droid Starfighter was faster, more maneuverable, and possessed greatly enhanced firepower than the Mark I. With that in mind, I created these stats (these things are monsters...definitely meant to be pitted against the Jedi pilots of the Clone Wars):</p><p></p><p><strong>Haor Chall / Xi Char Variable Geometry Self-Propelled Battle Droid (a/k/a “Vulture Droid Starfighter”<img src="http://fast1.onesite.com/community.wizards.com/smileys/wink.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" />, Mark II </strong></p><p>(CL 9)</p><p>Gargantuan starfighter / Ground Vehicle (walker)</p><p>Init +10; Senses Perception +12</p><p>Defenses Ref 16 (flat-footed 13), Fort 26; +7 armor; </p><p>hp 120; DR 15; Threshold 46</p><p>Immune Droid traits (see Saga Ed. Core Rules, p. 187)</p><p>Spd fly 16 sq. (max. velocity 1200 km/h), fly 5 sq. (starship scale)</p><p>Ranged laser cannons +12 (+7 Autofire), dam. 5d10x2 or</p><p>Ranged concussion missiles +12, dam 9d10x2, 4-square splash</p><p>Fighting Space 4x4 or 1 square (starship scale); Cover none</p><p>Base Atk +10; Grp +41</p><p>Atk Options autofire (laser cannons)</p><p>Abilities Str 42 (+16), Dex 17 (+3), Con –, Int 14 (+2)</p><p>Skills Initiative +10, Perception +12, Pilot +10, Use Computer +12</p><p>Crew 0 (ace); Passengers none</p><p>Cargo none; Consumables 2 days; Carried Craft none</p><p>Payload 10 concussion missiles (30% chance of carrying 6 concussion missiles and 4 buzz droid missiles instead)</p><p>Hyperdrive none</p><p>Availability Restricted; Cost 50,000 (12,000 used)</p></blockquote><p></p>
[QUOTE="knightemplar, post: 6038321, member: 56260"] RobShanti posted this on Wizards a couple of years back but here is his take on the starfighter as a CL9 Wookieepedia says the Mark II Advanced Droid Starfighter, the successor of the Mark I, was also capable of walking, though it was much larger and clumsier than the Mark I. Once in space, however, the Advanced Droid Starfighter was faster, more maneuverable, and possessed greatly enhanced firepower than the Mark I. With that in mind, I created these stats (these things are monsters...definitely meant to be pitted against the Jedi pilots of the Clone Wars): [B]Haor Chall / Xi Char Variable Geometry Self-Propelled Battle Droid (a/k/a “Vulture Droid Starfighter”[IMG]http://fast1.onesite.com/community.wizards.com/smileys/wink.gif[/IMG], Mark II [/B] (CL 9) Gargantuan starfighter / Ground Vehicle (walker) Init +10; Senses Perception +12 Defenses Ref 16 (flat-footed 13), Fort 26; +7 armor; hp 120; DR 15; Threshold 46 Immune Droid traits (see Saga Ed. Core Rules, p. 187) Spd fly 16 sq. (max. velocity 1200 km/h), fly 5 sq. (starship scale) Ranged laser cannons +12 (+7 Autofire), dam. 5d10x2 or Ranged concussion missiles +12, dam 9d10x2, 4-square splash Fighting Space 4x4 or 1 square (starship scale); Cover none Base Atk +10; Grp +41 Atk Options autofire (laser cannons) Abilities Str 42 (+16), Dex 17 (+3), Con –, Int 14 (+2) Skills Initiative +10, Perception +12, Pilot +10, Use Computer +12 Crew 0 (ace); Passengers none Cargo none; Consumables 2 days; Carried Craft none Payload 10 concussion missiles (30% chance of carrying 6 concussion missiles and 4 buzz droid missiles instead) Hyperdrive none Availability Restricted; Cost 50,000 (12,000 used) [/QUOTE]
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