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Star Wars: Dawn of Defiance ends with a bang
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<blockquote data-quote="possum" data-source="post: 5254425" data-attributes="member: 17674"><p>The group I'm playing in is about 3/4 of the way through the entire adventure, so I've been very careful about spoilers in this thread. I'm having a very fun time in playing it, but my favorite moment of the entire campaign was the fourth adventure. My character was already on the dark side and the illusion beast or whatever it was only cemented it further. I ended up killing one of my fellow PCs and turned on the rest of the group even after the illusion had ended. </p><p></p><p>They surprisingly trusted me after my character had calmed down, if I remember correctly, and were "rewarded" by me trying to kill the other Jedi in the group a session later when we encountered the secondary boss of the dungeon. I was incapacitated once again and finally tied up. Both me and the dark Jedi were spared death, the latter actually becoming a character in the campaign played by a newcomer (but that's another story).</p><p></p><p>I managed to convince them to untie me and give me a blaster pistol (not my lightsaber) when we faced off against the Inquisitor thorn in our side. I stayed back for the majority of the combat, but eventually got into the fray late in the battle. It was then that I finally got to use my force lightning power (as I began to realize that the way I'd been playing the character would eventually result in falling, I started to train him in dark powers) which killed Draco right there.</p><p></p><p>Sorry this got kind of long, but that (and really the whole character) was my favorite moment of the Dawn of Defiance campaign.</p></blockquote><p></p>
[QUOTE="possum, post: 5254425, member: 17674"] The group I'm playing in is about 3/4 of the way through the entire adventure, so I've been very careful about spoilers in this thread. I'm having a very fun time in playing it, but my favorite moment of the entire campaign was the fourth adventure. My character was already on the dark side and the illusion beast or whatever it was only cemented it further. I ended up killing one of my fellow PCs and turned on the rest of the group even after the illusion had ended. They surprisingly trusted me after my character had calmed down, if I remember correctly, and were "rewarded" by me trying to kill the other Jedi in the group a session later when we encountered the secondary boss of the dungeon. I was incapacitated once again and finally tied up. Both me and the dark Jedi were spared death, the latter actually becoming a character in the campaign played by a newcomer (but that's another story). I managed to convince them to untie me and give me a blaster pistol (not my lightsaber) when we faced off against the Inquisitor thorn in our side. I stayed back for the majority of the combat, but eventually got into the fray late in the battle. It was then that I finally got to use my force lightning power (as I began to realize that the way I'd been playing the character would eventually result in falling, I started to train him in dark powers) which killed Draco right there. Sorry this got kind of long, but that (and really the whole character) was my favorite moment of the Dawn of Defiance campaign. [/QUOTE]
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