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STAR WARS - Dawn of Defiance
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<blockquote data-quote="Nebulous" data-source="post: 4413405" data-attributes="member: 31465"><p><span style="font-size: 15px">Adventure #1: The Traitor's Gambit</span></p><p></p><p><strong>PART 2: Gangstas</strong></p><p><strong></strong></p><p><strong></strong>The "cargo" is actually for Senator Bail Organa of Alderaan, a man who is known to be vocally opposed to the Empire. Maya doesn't know what or where the cargo is, but she knows who does: a protocol droid located in cargo bay V-14. His name is Switch. Switch arranged for this cargo to arrive on Zel Nonn Station. They need to find Switch, find out where the cargo is, retrieve it, and then contact Maya on her comlink. From there, she'll arrange transport to get them all off the space station. She knows a pilot that she can call, but all she can tell them is that his name is “Arno.”</p><p></p><p>Naturally, they all want to know what the "cargo" is, how much, how heavy, how valuable, but Maya doesn't have the answers. But she can promise them is that Senator Organa will reward them if they can get the cargo to Alderaan. And she warns them that this action will place them directly in the path of the Empire. This cargo is something that they don't want to leave the station, and Maya is afraid they'll find it before the heroes do. </p><p></p><p>A'ath, the Zabrak scoundrel, who lives on Zel Nonn, knows where V-14 is. He also knows that this part of the station is dilapidated and underused, and maintenance crews haven't been there in over a year. It is also rumored to house a criminal organization that utilizes Gamorrean guards. There is a thermal conduit that runs through the whole station at this level, which is highly radioactive at the bottom of the shaft. Maya wishes them good luck and tells them to contact her as soon as they have obtained the cargo. A'ath leads the way deeper into the sublevels of the station, and they soon find themselves winding across ruined areas of floor. Coolant leaks from pipes and trickles into puddles, and steam hisses from ruptured vents. Blaster bolts have scored the walls in many places as if violent gunfights recently erupted here. </p><p></p><p><img src="http://www.med.unc.edu/~saasha/DoD/hallway.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Before long, they turn a corner labeled with a sign "V-14" and see at the end of a long corridor two Gamorrean guards wielding vibro-axes. They snort and snuffle, and say something in their native tongue. Only the Duros scout Nahee speaks a few words of their language: "What you want?" it said.</p><p></p><p><img src="http://www.med.unc.edu/~saasha/DoD/guards.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>A'ath and Tomla step forward while the others hang back, just in case the guards are hostile. A'ath simply asks if they can see Switch, and convinces the guards to open the door. They stand aside, the blast door hisses open, and they wave everyone inside. They instantly see a large cargo area beyond, and hear the faint humming of electricity. Their footsteps echo in this large chamber. A blue glow emanates from the back of the room where power couplings jut up from a deep pit, but in front of this pit is an exquisitely crafted table. Standing behind the table is a protocol droid with red photoreceptors. At his side is an R-4 droid.</p><p></p><p><img src="http://www.med.unc.edu/~saasha/DoD/switch.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>"GREETINGS! MY NAME IS SWITCH. HOW MAY I BE OF SERVICE?"</p><p></p><p>A’ath acts as spokesman, and tells Switch that they are here at the behest of a human woman named Maya, and that they are to pick up some cargo. </p><p></p><p>“AH, MAYA. YES. FIRST, WOULD YOU CARE FOR BOTHAN ALE? I HEAR IT IS QUITE EXQUISITE.”</p><p></p><p>A’ath agrees, and a chilled bottle of ale rises from the dome of the servo-droid. Switch goes on to tell them that, yes, he has the cargo, or more exactly, he knows where the cargo can be obtained. However, in exchange for the information, he requires the small fee of 1000 credits.</p><p></p><p>Well, the PC’s don’t really have that much money, and are dismayed that he wants payment for something that is not even his. That’s a gangster for you. Furthermore, they see several cronies lurking in the shadows, obviously some of Switch’s muscle. Switch quickly surmises that they cannot afford his finder’s fee, and makes another offer: if one or more of them agree to be informants, he will lower the price by 200 credits a piece. In exchange, he wants information trickled to him from wherever they find out across the galaxy. After some haggling, and trading in the blaster carbines taken from the troopers, they are able to negotiate a reasonable price. </p><p></p><p>A’ath and Nep’tuk are willing to be Switch’s informants; if they hear any tantalizing or valuable information, they’ll relate it back to him, but Nep’tuk is pretty much set on reneging on that deal. What’s Switch going to do, chase him across the galaxy? </p><p></p><p>Switch says that the cargo can be found in the Imperial Docking Bay, located off of the Blue Deck, which is reserved solely for officers and loyalists. The cargo specifically is a human frozen in carbonite.</p><p></p><p>That doesn’t sound too good to the PC’s. </p><p></p><p>For another 100 credits, Switch offers to tell them more about this “mysterious” cargo. They haggle the price down to 50 credits, which are swiped off a credit stick by Switch’s droid. The person frozen in carbonite has been sent from the Deep Core after spying on Imperial activity. All trade lanes to the core have been shut off except for specialized personnel and wealthy nobles. This agent, who works for Senator Bail Organa, has obtained some information that the Empire wants kept secret. </p><p></p><p>Mulling this information over, the PC’s think they have just about everything they need from Switch, although they don’t trust him by a long shot. And if this droid is a gangster worth his salt, he probably doesn’t trust these guys either. </p><p></p><p>Suddenly, blaster shots are heard, followed by the squeal of dying Gamorrean guards. The door opens, and a large Chevin charges in, a handful of armed thugs at his side, including a large Yuzzem, and the alien from the cantina who didn’t like Thanatos. </p><p></p><p><img src="http://www.med.unc.edu/~saasha/DoD/ganga.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><img src="http://www.med.unc.edu/~saasha/DoD/yuzzem2.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>“NOT GOOD,” says Switch. “GANGA-LOR, WHAT DO YOU WANT?” </p><p></p><p>“Switch!” bellows the Chevin in Basic. “You’ve been tromping on my turf long enough, and I’m sick of it! Boys, turn him into scrap heap! His friends too!”</p><p></p><p>The PC’s don’t really like getting lumped in as “friends” of Switch, but they don’t like blasters fired at them either. Switch ducks behind the table, A’ath finds cover behind a column, but Tomla the Jedi powers up his Damage Reduction and leaps toward the enemies! He hasn’t revealed his lightsaber yet, and doesn’t want Switch knowing that a Jedi is on the space station. Five thugs fire blaster pistols at Tomla, but he is able to shrug away most of the damage. Getting close enough, he unleashes a Force Slam that crushes three of them into the wall, killing them. The Yuzzem is stunned and knocked down, but alive. Ganga-Lor dives for cover in an adjacent room, popping out for shots.</p><p></p><p>“Muster 1-2-3!” the Chevin shouts. “Muster! Muster!”</p><p></p><p>And then Switch’s bodyguards turn the tables, and start firing on their boss! A ruffian raises his blaster to A’ath’s head, but A’ath smacks the muzzle away, deflecting the beam to the ceiling. Energy bolts crackle across the room, ripping holes in walls and paneling. A’ath has a bad streak of luck and misses most of his shots, but for what it’s worth, the thugs don’t shoot so well either. Nep’tuk the Sullustan dives behind the table with Switch and his droid and demands a renegotiation by saying:</p><p></p><p>“Well, I got some new information, Switch – you’re about to die! I’m cutting us a new deal!”</p><p></p><p>Switch needs help if he’s going to live through this attack, and the droid can see the logic behind the offer. Switch agrees to pay them a sum back if they can repel Ganga-Lor and his gang. That’s what Nep’tuk wanted to hear, and he pops up, rattling off a hail of blaster shots that drops one of Switch’s former allies. </p><p></p><p><img src="http://www.med.unc.edu/~saasha/DoD/v14.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Within six rounds of the surprise attack, all of the enemies are dead except Ganga-Lor. The Chevin is not injured at all, but the Jedi is creeping up on him. Ganga-Lor finally surrenders, and throws his gun away. He is cuffed and handed over to Switch, and Switch promises everyone that he will find a good home for Ganga-Lor in the spice mines of Kessel. His droid electronically credits everyone the sum agreed to for helping save Switch, and the protocol droid reminds A’ath and Nep’tuk that they are still on his payroll. If they find any juicy, possibly profitable information, they need to contact him on a discreet channel. In fact, Switch wants to hire them all as his new personal bodyguards, but they kindly decline the offer.</p><p></p><p>This information is uploaded to their datapad, and with that they bid goodbye to the gangster. All in all, things went very well, and the PC’s were hardly hurt at all. </p><p></p><p>Their next goal: find a way to (and through?) the Imperial-controlled Blue Deck to the docking bay, where an agent of Senator Bail Organa is frozen in carbonite, with secrets worth dying for frozen with him…</p><p></p><p>[<span style="color: red">GM Note: we could have kept going, but this felt like a pretty good stopping point</span>].</p></blockquote><p></p>
[QUOTE="Nebulous, post: 4413405, member: 31465"] [SIZE=4]Adventure #1: The Traitor's Gambit[/SIZE] [B]PART 2: Gangstas [/B]The "cargo" is actually for Senator Bail Organa of Alderaan, a man who is known to be vocally opposed to the Empire. Maya doesn't know what or where the cargo is, but she knows who does: a protocol droid located in cargo bay V-14. His name is Switch. Switch arranged for this cargo to arrive on Zel Nonn Station. They need to find Switch, find out where the cargo is, retrieve it, and then contact Maya on her comlink. From there, she'll arrange transport to get them all off the space station. She knows a pilot that she can call, but all she can tell them is that his name is “Arno.” Naturally, they all want to know what the "cargo" is, how much, how heavy, how valuable, but Maya doesn't have the answers. But she can promise them is that Senator Organa will reward them if they can get the cargo to Alderaan. And she warns them that this action will place them directly in the path of the Empire. This cargo is something that they don't want to leave the station, and Maya is afraid they'll find it before the heroes do. A'ath, the Zabrak scoundrel, who lives on Zel Nonn, knows where V-14 is. He also knows that this part of the station is dilapidated and underused, and maintenance crews haven't been there in over a year. It is also rumored to house a criminal organization that utilizes Gamorrean guards. There is a thermal conduit that runs through the whole station at this level, which is highly radioactive at the bottom of the shaft. Maya wishes them good luck and tells them to contact her as soon as they have obtained the cargo. A'ath leads the way deeper into the sublevels of the station, and they soon find themselves winding across ruined areas of floor. Coolant leaks from pipes and trickles into puddles, and steam hisses from ruptured vents. Blaster bolts have scored the walls in many places as if violent gunfights recently erupted here. [img]http://www.med.unc.edu/~saasha/DoD/hallway.jpg[/img] Before long, they turn a corner labeled with a sign "V-14" and see at the end of a long corridor two Gamorrean guards wielding vibro-axes. They snort and snuffle, and say something in their native tongue. Only the Duros scout Nahee speaks a few words of their language: "What you want?" it said. [img]http://www.med.unc.edu/~saasha/DoD/guards.jpg[/img] A'ath and Tomla step forward while the others hang back, just in case the guards are hostile. A'ath simply asks if they can see Switch, and convinces the guards to open the door. They stand aside, the blast door hisses open, and they wave everyone inside. They instantly see a large cargo area beyond, and hear the faint humming of electricity. Their footsteps echo in this large chamber. A blue glow emanates from the back of the room where power couplings jut up from a deep pit, but in front of this pit is an exquisitely crafted table. Standing behind the table is a protocol droid with red photoreceptors. At his side is an R-4 droid. [img]http://www.med.unc.edu/~saasha/DoD/switch.jpg[/img] "GREETINGS! MY NAME IS SWITCH. HOW MAY I BE OF SERVICE?" A’ath acts as spokesman, and tells Switch that they are here at the behest of a human woman named Maya, and that they are to pick up some cargo. “AH, MAYA. YES. FIRST, WOULD YOU CARE FOR BOTHAN ALE? I HEAR IT IS QUITE EXQUISITE.” A’ath agrees, and a chilled bottle of ale rises from the dome of the servo-droid. Switch goes on to tell them that, yes, he has the cargo, or more exactly, he knows where the cargo can be obtained. However, in exchange for the information, he requires the small fee of 1000 credits. Well, the PC’s don’t really have that much money, and are dismayed that he wants payment for something that is not even his. That’s a gangster for you. Furthermore, they see several cronies lurking in the shadows, obviously some of Switch’s muscle. Switch quickly surmises that they cannot afford his finder’s fee, and makes another offer: if one or more of them agree to be informants, he will lower the price by 200 credits a piece. In exchange, he wants information trickled to him from wherever they find out across the galaxy. After some haggling, and trading in the blaster carbines taken from the troopers, they are able to negotiate a reasonable price. A’ath and Nep’tuk are willing to be Switch’s informants; if they hear any tantalizing or valuable information, they’ll relate it back to him, but Nep’tuk is pretty much set on reneging on that deal. What’s Switch going to do, chase him across the galaxy? Switch says that the cargo can be found in the Imperial Docking Bay, located off of the Blue Deck, which is reserved solely for officers and loyalists. The cargo specifically is a human frozen in carbonite. That doesn’t sound too good to the PC’s. For another 100 credits, Switch offers to tell them more about this “mysterious” cargo. They haggle the price down to 50 credits, which are swiped off a credit stick by Switch’s droid. The person frozen in carbonite has been sent from the Deep Core after spying on Imperial activity. All trade lanes to the core have been shut off except for specialized personnel and wealthy nobles. This agent, who works for Senator Bail Organa, has obtained some information that the Empire wants kept secret. Mulling this information over, the PC’s think they have just about everything they need from Switch, although they don’t trust him by a long shot. And if this droid is a gangster worth his salt, he probably doesn’t trust these guys either. Suddenly, blaster shots are heard, followed by the squeal of dying Gamorrean guards. The door opens, and a large Chevin charges in, a handful of armed thugs at his side, including a large Yuzzem, and the alien from the cantina who didn’t like Thanatos. [img]http://www.med.unc.edu/~saasha/DoD/ganga.jpg[/img] [img]http://www.med.unc.edu/~saasha/DoD/yuzzem2.jpg[/img] “NOT GOOD,” says Switch. “GANGA-LOR, WHAT DO YOU WANT?” “Switch!” bellows the Chevin in Basic. “You’ve been tromping on my turf long enough, and I’m sick of it! Boys, turn him into scrap heap! His friends too!” The PC’s don’t really like getting lumped in as “friends” of Switch, but they don’t like blasters fired at them either. Switch ducks behind the table, A’ath finds cover behind a column, but Tomla the Jedi powers up his Damage Reduction and leaps toward the enemies! He hasn’t revealed his lightsaber yet, and doesn’t want Switch knowing that a Jedi is on the space station. Five thugs fire blaster pistols at Tomla, but he is able to shrug away most of the damage. Getting close enough, he unleashes a Force Slam that crushes three of them into the wall, killing them. The Yuzzem is stunned and knocked down, but alive. Ganga-Lor dives for cover in an adjacent room, popping out for shots. “Muster 1-2-3!” the Chevin shouts. “Muster! Muster!” And then Switch’s bodyguards turn the tables, and start firing on their boss! A ruffian raises his blaster to A’ath’s head, but A’ath smacks the muzzle away, deflecting the beam to the ceiling. Energy bolts crackle across the room, ripping holes in walls and paneling. A’ath has a bad streak of luck and misses most of his shots, but for what it’s worth, the thugs don’t shoot so well either. Nep’tuk the Sullustan dives behind the table with Switch and his droid and demands a renegotiation by saying: “Well, I got some new information, Switch – you’re about to die! I’m cutting us a new deal!” Switch needs help if he’s going to live through this attack, and the droid can see the logic behind the offer. Switch agrees to pay them a sum back if they can repel Ganga-Lor and his gang. That’s what Nep’tuk wanted to hear, and he pops up, rattling off a hail of blaster shots that drops one of Switch’s former allies. [img]http://www.med.unc.edu/~saasha/DoD/v14.jpg[/img] Within six rounds of the surprise attack, all of the enemies are dead except Ganga-Lor. The Chevin is not injured at all, but the Jedi is creeping up on him. Ganga-Lor finally surrenders, and throws his gun away. He is cuffed and handed over to Switch, and Switch promises everyone that he will find a good home for Ganga-Lor in the spice mines of Kessel. His droid electronically credits everyone the sum agreed to for helping save Switch, and the protocol droid reminds A’ath and Nep’tuk that they are still on his payroll. If they find any juicy, possibly profitable information, they need to contact him on a discreet channel. In fact, Switch wants to hire them all as his new personal bodyguards, but they kindly decline the offer. This information is uploaded to their datapad, and with that they bid goodbye to the gangster. All in all, things went very well, and the PC’s were hardly hurt at all. Their next goal: find a way to (and through?) the Imperial-controlled Blue Deck to the docking bay, where an agent of Senator Bail Organa is frozen in carbonite, with secrets worth dying for frozen with him… [[color=red]GM Note: we could have kept going, but this felt like a pretty good stopping point[/color]]. [/QUOTE]
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