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Star Wars - DRK-1X and its Mistress
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<blockquote data-quote="shadowbloodmoon" data-source="post: 3310306" data-attributes="member: 9986"><p><span style="color: gray">Let's see if I can alleviate some of these concerns for you. Can you tell? I lurve shopping <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">My first statement was an offhand sarcasm, which is admittedly difficult to tell via text.... </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">As far as the names, I completely spaced that Derek had never used his name 'officially' so, he is certainly welcome to use his given name. As far as costs, I ballparked it by skill level of the forger that X found, so 17000 for the both of them. </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">Two bacta tanks should be more than enough for Dofina, but remember she is used to working in a full lab environment. The deal was actually an overzealous attempt by the people that you were getting the equipment from to get a lot for a little. No one said you had to take the deal... Any other one would go on records and such, but I'm sure that X has ways of countering that.... What Dofina needs actually costs around 20000 if you include the contents of the 'lab room' she intends to have on the ship. That includes not only basic medical stuff, but a medcomputer, diagnostics equipment, all kinds of stuff. She can work without it, but it will take her a bit longer. </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">As for the transponder, yes, that was a flat out typo. Should only be 1100. </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">For the translation units, Derek easily has enough room, X does not. However, one of my books mentions resizing equipment for droids in which they quote an outrageous amount for making something 8kg into something less than 1kg. It was on the order of about 50000 credits. I wasn't sure if X was willing to have that paid for just to be able to translate just about every language in the galaxy. So, I added a small percentage to the cost of the normal one, went through Derek's negotiation skills and came up with a price similar to that of the one for Derek. if you'd rather have a cheaper one, that's fine too. </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">Hiding Derek's physiology from droid scanners will be easy without modifications. He was built to be able to fool them. Basically, the scanner has to roll a Spot of DC30 to figure out that something is not right. Not impossible, but not easy either. You can upgrade that number if you'd like, but that's serious black market stuff. </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">As for the astromech, notice the manufacturer name. Industrial Automaton makes the R series you are speaking of, in which case, you would be correct. However, this one is made by General Animatronics, a different firm altogether. The legal suit of similarity in registration numbers is caught up in Republic.. I mean Imperial Court. </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">The contact you are speaking with is for the stealth equipment. Unless you want to attempt putting Turbolasers on the ship, the weapons are not technically illegal to purchase. </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">As such: </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">Laser Turret- 500</span></p><p><span style="color: gray">Twin-Linked Laser Turret- 1200</span></p><p><span style="color: gray">Quad Laser Turret- 3000</span></p><p><span style="color: gray"></span></p><p><span style="color: gray">Light Blaster- 600</span></p><p><span style="color: gray">Twin Light Blaster- 1400</span></p><p><span style="color: gray">Quad Light Blaster- 4000</span></p><p><span style="color: gray"></span></p><p><span style="color: gray">The blasters fire faster, but do less damage. The <em>Venerable</em> has room for two turrets and two other hardpoints. If you would like illegal weapons, such as missiles and proton torpedoes, well, that pushes the costs much higher. </span></p><p><span style="color: gray"></span></p><p><span style="color: gray">I hope that covers everything.. if not let me know and I'll attempt to cover.. I mean clean up any mistakes I've made. </span></p><p><span style="color: gray"></span></p></blockquote><p></p>
[QUOTE="shadowbloodmoon, post: 3310306, member: 9986"] [color=gray]Let's see if I can alleviate some of these concerns for you. Can you tell? I lurve shopping :P My first statement was an offhand sarcasm, which is admittedly difficult to tell via text.... As far as the names, I completely spaced that Derek had never used his name 'officially' so, he is certainly welcome to use his given name. As far as costs, I ballparked it by skill level of the forger that X found, so 17000 for the both of them. Two bacta tanks should be more than enough for Dofina, but remember she is used to working in a full lab environment. The deal was actually an overzealous attempt by the people that you were getting the equipment from to get a lot for a little. No one said you had to take the deal... Any other one would go on records and such, but I'm sure that X has ways of countering that.... What Dofina needs actually costs around 20000 if you include the contents of the 'lab room' she intends to have on the ship. That includes not only basic medical stuff, but a medcomputer, diagnostics equipment, all kinds of stuff. She can work without it, but it will take her a bit longer. As for the transponder, yes, that was a flat out typo. Should only be 1100. For the translation units, Derek easily has enough room, X does not. However, one of my books mentions resizing equipment for droids in which they quote an outrageous amount for making something 8kg into something less than 1kg. It was on the order of about 50000 credits. I wasn't sure if X was willing to have that paid for just to be able to translate just about every language in the galaxy. So, I added a small percentage to the cost of the normal one, went through Derek's negotiation skills and came up with a price similar to that of the one for Derek. if you'd rather have a cheaper one, that's fine too. Hiding Derek's physiology from droid scanners will be easy without modifications. He was built to be able to fool them. Basically, the scanner has to roll a Spot of DC30 to figure out that something is not right. Not impossible, but not easy either. You can upgrade that number if you'd like, but that's serious black market stuff. As for the astromech, notice the manufacturer name. Industrial Automaton makes the R series you are speaking of, in which case, you would be correct. However, this one is made by General Animatronics, a different firm altogether. The legal suit of similarity in registration numbers is caught up in Republic.. I mean Imperial Court. The contact you are speaking with is for the stealth equipment. Unless you want to attempt putting Turbolasers on the ship, the weapons are not technically illegal to purchase. As such: Laser Turret- 500 Twin-Linked Laser Turret- 1200 Quad Laser Turret- 3000 Light Blaster- 600 Twin Light Blaster- 1400 Quad Light Blaster- 4000 The blasters fire faster, but do less damage. The [i]Venerable[/i] has room for two turrets and two other hardpoints. If you would like illegal weapons, such as missiles and proton torpedoes, well, that pushes the costs much higher. I hope that covers everything.. if not let me know and I'll attempt to cover.. I mean clean up any mistakes I've made. [/color] [/QUOTE]
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