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Star Wars Saga: The Dawn of Defiance [OOC Thread]
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<blockquote data-quote="Nebten" data-source="post: 5105715" data-attributes="member: 79391"><p><strong>Keyton Voyran</strong></p><p></p><p>Here's the quick & dirty on my character. If you require a history as well, I can set you up with that. Keyton is designed to live through the first level and then I'll expand his feats & traits depending on what best works for the party.</p><p> </p><p>While he is a Jedi, he is not flauting it, since this game appears to be taking place after Order 66.</p><p> </p><p>[sblock=Keyton Voyran]</p><p>Keyton Voyran CL 1</p><p>Medium Human Jedi 1</p><p>Destiny 1 (Destruction); Force 5</p><p>Init +8; Senses Perception +1</p><p>Languages Basic</p><p>Defenses Ref 16 (flat-footed 13), Fort 14, Will 14; Elusive Target</p><p>hp 31; second wind +7/15; Threshold 14</p><p>Immune +5 to Fortitude Defense against extreme heat and cold effects</p><p>Speed 6 squares</p><p>Melee lightsaber +4 (2d8) or</p><p>Melee snap baton +4 (2d4)</p><p>Ranged by weapon +4</p><p>Base Atk +1; Grp +4</p><p>Abilities Str 10, Dex 16, Con 12, Int 10, Wis 12, Cha 14</p><p>Talents Elusive Target</p><p>Feats Force Sensitivity, Improved Defenses, Weapon Finesse, Weapon Proficiency (lightsabers, simple)</p><p>Primary Skills Acrobatics +8, Initiative +8, Use the Force +7</p><p>Secondary Skills Climb +0, Deception +2, Endurance +1, Gather Information +2, Jump +0, Knowledge (bureaucracy) +0, Knowledge (galactic lore) +0, Knowledge (life sciences) +0, Knowledge (physical sciences) +0, Knowledge (social sciences) +0, Knowledge (tactics) +0, Knowledge (technology) +0, Mechanics +0, Perception +1, Persuasion +2, Pilot +3, Ride +3, Stealth +3, Survival +1, Swim +0, Treat Injury +1, Use Computer +0</p><p>Possessions 300 credits, lightsaber, snap baton, utility belt (3 day food supply, medpac, tool kit, power pack, energy cell, glow rod, comlink, liquid cable dispenser), all-temperature cloak, 2 medpacs</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Nebten, post: 5105715, member: 79391"] [b]Keyton Voyran[/b] Here's the quick & dirty on my character. If you require a history as well, I can set you up with that. Keyton is designed to live through the first level and then I'll expand his feats & traits depending on what best works for the party. While he is a Jedi, he is not flauting it, since this game appears to be taking place after Order 66. [sblock=Keyton Voyran] Keyton Voyran CL 1 Medium Human Jedi 1 Destiny 1 (Destruction); Force 5 Init +8; Senses Perception +1 Languages Basic Defenses Ref 16 (flat-footed 13), Fort 14, Will 14; Elusive Target hp 31; second wind +7/15; Threshold 14 Immune +5 to Fortitude Defense against extreme heat and cold effects Speed 6 squares Melee lightsaber +4 (2d8) or Melee snap baton +4 (2d4) Ranged by weapon +4 Base Atk +1; Grp +4 Abilities Str 10, Dex 16, Con 12, Int 10, Wis 12, Cha 14 Talents Elusive Target Feats Force Sensitivity, Improved Defenses, Weapon Finesse, Weapon Proficiency (lightsabers, simple) Primary Skills Acrobatics +8, Initiative +8, Use the Force +7 Secondary Skills Climb +0, Deception +2, Endurance +1, Gather Information +2, Jump +0, Knowledge (bureaucracy) +0, Knowledge (galactic lore) +0, Knowledge (life sciences) +0, Knowledge (physical sciences) +0, Knowledge (social sciences) +0, Knowledge (tactics) +0, Knowledge (technology) +0, Mechanics +0, Perception +1, Persuasion +2, Pilot +3, Ride +3, Stealth +3, Survival +1, Swim +0, Treat Injury +1, Use Computer +0 Possessions 300 credits, lightsaber, snap baton, utility belt (3 day food supply, medpac, tool kit, power pack, energy cell, glow rod, comlink, liquid cable dispenser), all-temperature cloak, 2 medpacs [/sblock] [/QUOTE]
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Star Wars Saga: The Dawn of Defiance [OOC Thread]
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