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Star Wars: Tales of the Jedi (OOC Thread)
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<blockquote data-quote="Ambrus" data-source="post: 3450206" data-attributes="member: 17691"><p>Simply go to either mine or Rhun's character posts, click on "quote" in the lower right hand corner then go into the window and systematically modify all the information to match your character's particulars and then you end up with something like this: </p><p></p><p></p><p><img src="http://img168.imageshack.us/img168/8417/krevaakifm2.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><a href="http://img169.imageshack.us/img169/6034/lorem2og0.jpg" target="_blank"><span style="color: Sienna"><span style="font-size: 15px"><strong>Voda Vosa</strong></span></span></a></p><p></p><p>Male Krevaaki Force Adept 4 / Jedi Consular 1</p><p><strong>Init</strong> +1; <strong>Senses</strong> Listen +14, Spot +14</p><p><strong>Languages</strong> Read/Write/Speak Basic & Kreva</p><p><span style="color: Sienna">–––––––––––––––––––––––––</span></p><p><strong>Defense</strong> 17, touch 11, flat-footed 16</p><p><strong>Wound points</strong> 14</p><p><strong>Vitality points</strong> 32</p><p><strong>Force points</strong> 7</p><p><strong>Reputation</strong> +1</p><p><strong>Fort</strong> +7, <strong>Ref</strong> +4, <strong>Will</strong> +10</p><p><span style="color: Sienna">–––––––––––––––––––––––––</span></p><p><strong>Spd</strong> 10 meters</p><p><strong>Melee</strong> lightsaber +4 (2d8) or combat gloves +3 (unarmed +2 dam.) or quarterstaff +3 (1d6/1d6)</p><p><strong>Ranged</strong> heavy blaster +4 (3d8)</p><p><strong>Base Atk</strong> +3; Grp +5</p><p><span style="color: Sienna">–––––––––––––––––––––––––</span></p><p><strong>Abilities</strong> Str 10, Dex 13, Con 14, Int 16, Wis 18, Chr 6</p><p><strong>Feats</strong> Alertness, Exotic Weapon Proficiency (lightsaber), Martial Arts,</p><p>Weapon Group Proficiency (blaster pistols), Weapon Group Proficiency</p><p>(primitive weapons), Weapon Group Proficiency (simple weapons)</p><p><strong>Force Feats</strong> Alter, Control, Dissipate Energy, Force-Sensitive, Sense</p><p><strong>Skills</strong> Gamble +5, Hide +3, Listen +14, Move Silently +3, Search +7,</p><p>Spot +14, Survival +8, Swim +4, Treat Injury +8</p><p><strong>Force Skills</strong> Farseeing +8, Force Strike +11, Heal Another +8, Telepathy +12</p><p>See Force +11</p><p><strong>Class feature</strong> Deflect (defense +1)</p><p><strong>Species Traits</strong> Natural Armor, Resilient, Stoic, Tentacles</p><p><span style="color: Sienna">–––––––––––––––––––––––––</span></p><p><strong>Possessions</strong> Lightsaber, Combat Gloves, Quarterstaff, Heavy Blaster</p><p><span style="color: Sienna">–––––––––––––––––––––––––</span></p><p><strong>Experience</strong> 10,000</p><p><span style="color: Sienna">–––––––––––––––––––––––––</span></p><p><strong>Height</strong> 2.1 meters; <strong>Weight</strong> 111 Kg</p><p></p><p><strong>Background</strong> Voda Vosa lived in his homeworld Krevas for much of his life, seeking knowledge in the swampy lands of his world. Before becoming a Druid, the priest of nature of his people(similar to the Ithorian ones), Seeking a mayor understanding of the universal fenomena of life and force, Voda Vosa leave Krevas and start traveling the galaxy. In one of the rides he end up messing with the republic, where he meets Mikos Thy'Wen a jedi master who could work out a pacefull solution for the Kervaakian Voda Vosa is an crustacean-like creature, deep glistening black eyes seems to look everywhere. His gender is unclear, sex for Krevaakians is not something you born with, but something you gain each reproductive season, "he" could be male or female dependin on the reproductive season. Anyway, anyone but a Kervaaki can see the difference. The robe he uses covers his 6 walking tentacles, and the other 2 are used as hand, holding his quarterstaff, simbol of his druidic order. He is well trained in martial arts, so the staff is quite decorative.</p><p></p><p></p><p></p><p>BTW, I've gone over your character and there are a number of apparent errors (though I could have missed something). For instance, your Defense bonus from your two classes was added together, but you didn't subtract 2 from the total. Your 'touch' defense bonus was also off. Your natural armor bonus should be +2 instead of +1. I don't know how you reached a total of 11 for your force points. You gain one per class (5), add one for gaining the Force-Sensitive feat (+1), then spend it to begin building your lightsaber (-1) and then add two for completing the job (+2) for a total of 7 force points (by my count at least). You didn't add in your +2 racial bonus to your grapple total. You gain a +1 to attack rolls with a lightsaber you've constructed yourself. Your character can't start off with the Dissipate Energy feat since the last time he gained a feat slot was at 3rd level and one of the prerequisites for the feat is that you be 4th level. I also don't know where the "natural swimmer" +10 bonus comes from. Like I said, I may be wrong about some of these things, but I went ahead and made the changes in my writeup for your character.</p></blockquote><p></p>
[QUOTE="Ambrus, post: 3450206, member: 17691"] Simply go to either mine or Rhun's character posts, click on "quote" in the lower right hand corner then go into the window and systematically modify all the information to match your character's particulars and then you end up with something like this: [IMG]http://img168.imageshack.us/img168/8417/krevaakifm2.jpg[/IMG] [URL=http://img169.imageshack.us/img169/6034/lorem2og0.jpg][COLOR=Sienna][SIZE=4][B]Voda Vosa[/B][/SIZE][/COLOR][/URL] Male Krevaaki Force Adept 4 / Jedi Consular 1 [B]Init[/B] +1; [B]Senses[/B] Listen +14, Spot +14 [B]Languages[/B] Read/Write/Speak Basic & Kreva [COLOR=Sienna]–––––––––––––––––––––––––[/COLOR] [B]Defense[/B] 17, touch 11, flat-footed 16 [B]Wound points[/B] 14 [B]Vitality points[/B] 32 [B]Force points[/B] 7 [B]Reputation[/B] +1 [B]Fort[/B] +7, [B]Ref[/B] +4, [B]Will[/B] +10 [COLOR=Sienna]–––––––––––––––––––––––––[/COLOR] [B]Spd[/B] 10 meters [B]Melee[/B] lightsaber +4 (2d8) or combat gloves +3 (unarmed +2 dam.) or quarterstaff +3 (1d6/1d6) [B]Ranged[/B] heavy blaster +4 (3d8) [B]Base Atk[/B] +3; Grp +5 [COLOR=Sienna]–––––––––––––––––––––––––[/COLOR] [B]Abilities[/B] Str 10, Dex 13, Con 14, Int 16, Wis 18, Chr 6 [B]Feats[/B] Alertness, Exotic Weapon Proficiency (lightsaber), Martial Arts, Weapon Group Proficiency (blaster pistols), Weapon Group Proficiency (primitive weapons), Weapon Group Proficiency (simple weapons) [B]Force Feats[/B] Alter, Control, Dissipate Energy, Force-Sensitive, Sense [B]Skills[/B] Gamble +5, Hide +3, Listen +14, Move Silently +3, Search +7, Spot +14, Survival +8, Swim +4, Treat Injury +8 [B]Force Skills[/B] Farseeing +8, Force Strike +11, Heal Another +8, Telepathy +12 See Force +11 [B]Class feature[/B] Deflect (defense +1) [B]Species Traits[/B] Natural Armor, Resilient, Stoic, Tentacles [COLOR=Sienna]–––––––––––––––––––––––––[/COLOR] [B]Possessions[/B] Lightsaber, Combat Gloves, Quarterstaff, Heavy Blaster [COLOR=Sienna]–––––––––––––––––––––––––[/COLOR] [B]Experience[/B] 10,000 [COLOR=Sienna]–––––––––––––––––––––––––[/COLOR] [B]Height[/B] 2.1 meters; [B]Weight[/B] 111 Kg [B]Background[/B] Voda Vosa lived in his homeworld Krevas for much of his life, seeking knowledge in the swampy lands of his world. Before becoming a Druid, the priest of nature of his people(similar to the Ithorian ones), Seeking a mayor understanding of the universal fenomena of life and force, Voda Vosa leave Krevas and start traveling the galaxy. In one of the rides he end up messing with the republic, where he meets Mikos Thy'Wen a jedi master who could work out a pacefull solution for the Kervaakian Voda Vosa is an crustacean-like creature, deep glistening black eyes seems to look everywhere. His gender is unclear, sex for Krevaakians is not something you born with, but something you gain each reproductive season, "he" could be male or female dependin on the reproductive season. Anyway, anyone but a Kervaaki can see the difference. The robe he uses covers his 6 walking tentacles, and the other 2 are used as hand, holding his quarterstaff, simbol of his druidic order. He is well trained in martial arts, so the staff is quite decorative. BTW, I've gone over your character and there are a number of apparent errors (though I could have missed something). For instance, your Defense bonus from your two classes was added together, but you didn't subtract 2 from the total. Your 'touch' defense bonus was also off. Your natural armor bonus should be +2 instead of +1. I don't know how you reached a total of 11 for your force points. You gain one per class (5), add one for gaining the Force-Sensitive feat (+1), then spend it to begin building your lightsaber (-1) and then add two for completing the job (+2) for a total of 7 force points (by my count at least). You didn't add in your +2 racial bonus to your grapple total. You gain a +1 to attack rolls with a lightsaber you've constructed yourself. Your character can't start off with the Dissipate Energy feat since the last time he gained a feat slot was at 3rd level and one of the prerequisites for the feat is that you be 4th level. I also don't know where the "natural swimmer" +10 bonus comes from. Like I said, I may be wrong about some of these things, but I went ahead and made the changes in my writeup for your character. [/QUOTE]
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