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Star Wars The Old Republic MMO
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<blockquote data-quote="Zelda Themelin" data-source="post: 5819714" data-attributes="member: 167"><p>My friend likes it lot. I don't. I find it boring. Maybe because I don't like Star Wars so much, original movies yes, but that's is it. So I think you have to like star wars games from same company this game has many similar stuff.</p><p></p><p>Missing looking for group tool, you have to use chat to find groups. That's really bad. I mean most of content draws single player games liking types. And waiting for hours and triying to find some random group to do operations with you just don't do if you are working, or different working times than your friends.</p><p></p><p>Character story continues after lv 50, I've heard so you have quests to do.</p><p></p><p>Space combat missions are kinda fun but lacking. Since you can't actually direct ship it flies like some wow bomb mission. No control over ship movement just shooting and using shields etc. Half-way done, if you ask me. Option to self control would have been nice, always auto-pilot is kinda meh. Especially since it flyes worse than you would. Autopilot would be nice choice but not only option.</p><p></p><p>And since game is basicly single content and you are focusing in story (supposingly you find it thrilling) and then operation comes up and you want to do it, and right out of story feel to wait and write and check chat like in oldie days of wow. Really immersion breaking.</p><p></p><p>I think it would have made better single content game or series. MMO properties are really old-fashioned and kinda take off edge from story related stuff.</p><p></p><p>Also, combat system is bit boring, especially with some characters and storylines can be really easy and then surprise boss comes and kills you 5 times. Well since your gear wasn't max of your level and you wasn't expecting it/didn't intrupt every "casting bar".</p><p></p><p>Some things in game also cost way too much game-credits. You end up grinding them. Probably with those daily flight missions.</p><p></p><p>It's MMO content style is not very beginning friendly. For MMO veterans end game is lacking content.</p><p></p><p>Maybe they fix those things, but I think it's bit too little too late. Star Wars fans keep playing. I think it is somewhat succesful game. Whatever it will last is another thing. </p><p></p><p>Roleplaying sense light side answers tend to be goody-goodies and dark sides eeeeevil.</p><p>Naturally sith:s and jedis suffer most of those conversation options.</p><p></p><p>And for gear-reasons you have to go as much light or dark as you can.</p><p></p><p>I've heard troopers and boynty hunters are better in story sense.</p><p></p><p>No doubt class abilities will go through numerous changes to balance them. Which go on forever if I am using other MMO:s as example.</p><p></p><p>For some reason, most people I have talked to find grindy missions more boring than wow. I think it relates how game combines so much talky npcs and grindy missions. Excess happens easily especially if you don't have that much time for daily gaming.</p><p></p><p>I would probably play it while, if it was something else than star wars (or star trek for the matter). If you like KOTOR and star wars books/comics you like it, at least for a while. Still it's bit too grindy for single player, bit too lacking well implimented MMO social tools. It's also rather complex. And walking/elevators take too much time.</p><p></p><p>I base this on stories heard from friends seriously playing the game and some times spent trying on their accout (while they were trying to get me into it as well).</p></blockquote><p></p>
[QUOTE="Zelda Themelin, post: 5819714, member: 167"] My friend likes it lot. I don't. I find it boring. Maybe because I don't like Star Wars so much, original movies yes, but that's is it. So I think you have to like star wars games from same company this game has many similar stuff. Missing looking for group tool, you have to use chat to find groups. That's really bad. I mean most of content draws single player games liking types. And waiting for hours and triying to find some random group to do operations with you just don't do if you are working, or different working times than your friends. Character story continues after lv 50, I've heard so you have quests to do. Space combat missions are kinda fun but lacking. Since you can't actually direct ship it flies like some wow bomb mission. No control over ship movement just shooting and using shields etc. Half-way done, if you ask me. Option to self control would have been nice, always auto-pilot is kinda meh. Especially since it flyes worse than you would. Autopilot would be nice choice but not only option. And since game is basicly single content and you are focusing in story (supposingly you find it thrilling) and then operation comes up and you want to do it, and right out of story feel to wait and write and check chat like in oldie days of wow. Really immersion breaking. I think it would have made better single content game or series. MMO properties are really old-fashioned and kinda take off edge from story related stuff. Also, combat system is bit boring, especially with some characters and storylines can be really easy and then surprise boss comes and kills you 5 times. Well since your gear wasn't max of your level and you wasn't expecting it/didn't intrupt every "casting bar". Some things in game also cost way too much game-credits. You end up grinding them. Probably with those daily flight missions. It's MMO content style is not very beginning friendly. For MMO veterans end game is lacking content. Maybe they fix those things, but I think it's bit too little too late. Star Wars fans keep playing. I think it is somewhat succesful game. Whatever it will last is another thing. Roleplaying sense light side answers tend to be goody-goodies and dark sides eeeeevil. Naturally sith:s and jedis suffer most of those conversation options. And for gear-reasons you have to go as much light or dark as you can. I've heard troopers and boynty hunters are better in story sense. No doubt class abilities will go through numerous changes to balance them. Which go on forever if I am using other MMO:s as example. For some reason, most people I have talked to find grindy missions more boring than wow. I think it relates how game combines so much talky npcs and grindy missions. Excess happens easily especially if you don't have that much time for daily gaming. I would probably play it while, if it was something else than star wars (or star trek for the matter). If you like KOTOR and star wars books/comics you like it, at least for a while. Still it's bit too grindy for single player, bit too lacking well implimented MMO social tools. It's also rather complex. And walking/elevators take too much time. I base this on stories heard from friends seriously playing the game and some times spent trying on their accout (while they were trying to get me into it as well). [/QUOTE]
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