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<blockquote data-quote="thawizkid" data-source="post: 7403067" data-attributes="member: 6855703"><p>Iseph</p><p>Male Android Ace Pilot Operative 1</p><p>Alignment: ?</p><p>Resolve: 5</p><p>Exp: 0</p><p></p><p>Statistics</p><p>Str: 12 (+1) </p><p>Dex: 18 (+4) </p><p>Con: 10 (+0) </p><p>Int: 12 (+1) </p><p>Wis: 10 (+0)</p><p>Cha: 11 (+0)</p><p></p><p>Stamina: 6</p><p>Hit Points: 10</p><p></p><p>KAC: 15</p><p>EAC: 14</p><p>Initiative: +5</p><p>BAB: +0</p><p>Speed: 30'</p><p></p><p>Saves</p><p>Fort: +2</p><p>Reflex: +6</p><p>Will: +2</p><p></p><p>Feats</p><p>Great Fortitude</p><p>Acrobatics</p><p>Stealth</p><p></p><p>Racial Abilities</p><p>+2 Dex, +2 Int, -2 Cha</p><p>Humanoid and Construct types</p><p>Constructed: +2 vs Mind Effecting, disease, poison, sleep, do not breathe</p><p>Exceptional Vision: Darkvision 60, Low Light Vision</p><p>Flat Affect: -2 Sense Motive, +2 DC to Sense Motive checks against me</p><p>Upgrade Slot (any one light armor upgrade)</p><p>- </p><p></p><p>Theme: Ace Pilot</p><p>Reduce the DC of Culture checks to recall knowledge about starship and vehicle models and parts as well as famous hot shot pilots by 5.</p><p></p><p></p><p>Class Abilities: </p><p>+1 bonus to piloting checks</p><p>Ghost Specialization</p><p></p><p>Skills 10</p><p>Acrobatics +11</p><p>Athletics +6</p><p>Bluff +5</p><p>Computer +6 (1 rank)</p><p>Disguise +5</p><p>Engineering +6 (1 rank)</p><p>Intimidation +5</p><p>Perception +5</p><p>Piloting +10 (1 rank)</p><p>Sense Motive -1</p><p>Sleight of Hand +9</p><p>Stealth +11 (reduce DC to Culture checks by 5 when recalling knowledge about starship and vehicle models and parts as well as famous hotshot pilots)</p><p>Ghost Specialization: +4 (to Stealth checks to make trick attacks)</p><p></p><p>Languages: Common, Shirren</p><p></p><p>Weapons</p><p>mk 1 serum of healing, frag grenade I, medpatch;</p><p></p><p>Armor</p><p>flight suit stationwear (can close its environmental seals and survive in a</p><p>Vacuum, or other harsh environment, for up to 24 hours.)</p><p></p><p>Equipment</p><p>tactical semi-auto</p><p>pistol with 30 small arm rounds, survival knife, everyday</p><p>clothing, field rations (1 week), hygiene kit, personal comm</p><p>unit, toolkit (hacking), credstick (37 credits), quick-release sheath</p><p>normally installed in armor as an upgrade (This can</p><p>store a single one-handed weapon)</p><p></p><p>Money 37</p></blockquote><p></p>
[QUOTE="thawizkid, post: 7403067, member: 6855703"] Iseph Male Android Ace Pilot Operative 1 Alignment: ? Resolve: 5 Exp: 0 Statistics Str: 12 (+1) Dex: 18 (+4) Con: 10 (+0) Int: 12 (+1) Wis: 10 (+0) Cha: 11 (+0) Stamina: 6 Hit Points: 10 KAC: 15 EAC: 14 Initiative: +5 BAB: +0 Speed: 30' Saves Fort: +2 Reflex: +6 Will: +2 Feats Great Fortitude Acrobatics Stealth Racial Abilities +2 Dex, +2 Int, -2 Cha Humanoid and Construct types Constructed: +2 vs Mind Effecting, disease, poison, sleep, do not breathe Exceptional Vision: Darkvision 60, Low Light Vision Flat Affect: -2 Sense Motive, +2 DC to Sense Motive checks against me Upgrade Slot (any one light armor upgrade) - Theme: Ace Pilot Reduce the DC of Culture checks to recall knowledge about starship and vehicle models and parts as well as famous hot shot pilots by 5. Class Abilities: +1 bonus to piloting checks Ghost Specialization Skills 10 Acrobatics +11 Athletics +6 Bluff +5 Computer +6 (1 rank) Disguise +5 Engineering +6 (1 rank) Intimidation +5 Perception +5 Piloting +10 (1 rank) Sense Motive -1 Sleight of Hand +9 Stealth +11 (reduce DC to Culture checks by 5 when recalling knowledge about starship and vehicle models and parts as well as famous hotshot pilots) Ghost Specialization: +4 (to Stealth checks to make trick attacks) Languages: Common, Shirren Weapons mk 1 serum of healing, frag grenade I, medpatch; Armor flight suit stationwear (can close its environmental seals and survive in a Vacuum, or other harsh environment, for up to 24 hours.) Equipment tactical semi-auto pistol with 30 small arm rounds, survival knife, everyday clothing, field rations (1 week), hygiene kit, personal comm unit, toolkit (hacking), credstick (37 credits), quick-release sheath normally installed in armor as an upgrade (This can store a single one-handed weapon) Money 37 [/QUOTE]
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