Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Starfinder: First Impressions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ancalagon" data-source="post: 7296956" data-attributes="member: 23"><p>We've just finished doing a "one shot" that took 3 sessions to complete. 6 players, PCs at level 3</p><p></p><p>We were a bit... underwhelmed. It isn't bad, but the characters didn't feel very competent. Maybe it's different at higher level, but the technomancer (that I played) felt uninspired. After I realized that it's essential that you create a character that isn't "just" a technomancer, because it's not enough to sustain the character.</p><p></p><p>Spaceship combat was strange. Because of facing and because winning the piloting role means you go after the opponent, the piloting role is *super important* - the most important role in the round. A few bad piloting rolls in a row means doom. Because spaceships will circle each other trying to get at the vulnerable spot (usually the rear), once a fight is really engaged it's almost impossible to run away effectively because if you do the other guy will chase you and repeatedly shoot you in the rear arc. This means that spaceship combat should be avoided unless victory is almost certain.</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 7296956, member: 23"] We've just finished doing a "one shot" that took 3 sessions to complete. 6 players, PCs at level 3 We were a bit... underwhelmed. It isn't bad, but the characters didn't feel very competent. Maybe it's different at higher level, but the technomancer (that I played) felt uninspired. After I realized that it's essential that you create a character that isn't "just" a technomancer, because it's not enough to sustain the character. Spaceship combat was strange. Because of facing and because winning the piloting role means you go after the opponent, the piloting role is *super important* - the most important role in the round. A few bad piloting rolls in a row means doom. Because spaceships will circle each other trying to get at the vulnerable spot (usually the rear), once a fight is really engaged it's almost impossible to run away effectively because if you do the other guy will chase you and repeatedly shoot you in the rear arc. This means that spaceship combat should be avoided unless victory is almost certain. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Starfinder: First Impressions
Top