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Starting a new online campaign - any suggestions
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<blockquote data-quote="amnuxoll" data-source="post: 4858356" data-attributes="member: 13028"><p>I ran my first serious online campaign last year and I learned a lot about the software that's available.</p><p></p><p>Skype vs. Vent - Skype had a lot of trouble with conference calls. People kept getting dropped. We switched to Vent and were quite happy. </p><p></p><p>OpenRPG - lots of bells and whistles, lots of crashes. OpenRPG doesn't handle big maps well and many of its fanciest features (e.g., fog of war) are buggy. Also the user interface is far from intuitive. I think that, were it stable, I would prefer this software but instead I recommend you avoid it.</p><p></p><p>MapTool - I could not get this to run on my PC for a very long time. I wasted hours on it. And believe me, I have more experience with computers than you do. I eventually had to download the source code and find/fix the bug myself. Judging from the boards, you have about a 50/50 chance of getting this to work for everyone.</p><p></p><p>GameTable Online - this is not very feature rich but it did work. We ended up using this most of all. Sometimes simple is best.</p><p></p><p>Hamachi - You are going to deal a lot with firewalls on everyone's computer/router. This tends to suck. We ended up using this software and all our firewall issues suddenly went away.</p><p></p><p>Apache - I often found I needed to distribute files (images, magic item descriptions, background knowledge, etc.) during the session. Having my own web server up and running made it easy to have it online and ready for me to distribute the URL at the right moment.</p><p></p><p>I also learned a lot about running an online campaign. In general, your players' attention span will be much much shorter. You'll find you have to repeat information. Don't run an RP heavy campaign and definitely don't run a sandbox campaign (which was my mistake).</p><p></p><p>Be prepared for your first couple sessions to be completely wasted on getting the software working and after that, expect to have one logistical issue about every 2.5 sessions.</p></blockquote><p></p>
[QUOTE="amnuxoll, post: 4858356, member: 13028"] I ran my first serious online campaign last year and I learned a lot about the software that's available. Skype vs. Vent - Skype had a lot of trouble with conference calls. People kept getting dropped. We switched to Vent and were quite happy. OpenRPG - lots of bells and whistles, lots of crashes. OpenRPG doesn't handle big maps well and many of its fanciest features (e.g., fog of war) are buggy. Also the user interface is far from intuitive. I think that, were it stable, I would prefer this software but instead I recommend you avoid it. MapTool - I could not get this to run on my PC for a very long time. I wasted hours on it. And believe me, I have more experience with computers than you do. I eventually had to download the source code and find/fix the bug myself. Judging from the boards, you have about a 50/50 chance of getting this to work for everyone. GameTable Online - this is not very feature rich but it did work. We ended up using this most of all. Sometimes simple is best. Hamachi - You are going to deal a lot with firewalls on everyone's computer/router. This tends to suck. We ended up using this software and all our firewall issues suddenly went away. Apache - I often found I needed to distribute files (images, magic item descriptions, background knowledge, etc.) during the session. Having my own web server up and running made it easy to have it online and ready for me to distribute the URL at the right moment. I also learned a lot about running an online campaign. In general, your players' attention span will be much much shorter. You'll find you have to repeat information. Don't run an RP heavy campaign and definitely don't run a sandbox campaign (which was my mistake). Be prepared for your first couple sessions to be completely wasted on getting the software working and after that, expect to have one logistical issue about every 2.5 sessions. [/QUOTE]
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