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<blockquote data-quote="Rystil Arden" data-source="post: 3918227" data-attributes="member: 29014"><p>Possible Splits:</p><p></p><p>Global Notes: This is <strong><em>nowhere near official</em></strong> in the least, since I don't get to split the groups--you guys will get to make whatever groups you want completely in-character, plus we will get more PCs and change this (for instance, we currently have 0 level 8 PCs, which leaves a gap after Ironwolf, but we might get Eternity). That said, it would behoove you to try to balance parties and levels.</p><p></p><p>Group 1 (6, due to cohorts)--</p><p></p><p>**Rinaldo Human Rogue5/Trader5 (Comes with Hogarth--Wood Elf Cleric 8)</p><p>**Vanitri Human Rogue3/Ranger2/HorizonWalker5 (Comes with Elektra--Human Wizard 7)</p><p>**Tenebrynn Elf Diviner5/Fighter1/EldritchKnight3</p><p>**Ashnar Human Evoker6/HumanParagon3</p><p></p><p>Group 1 notes: Could also take Ironwolf due to his level gap with the next group. Ironwolf is friends with Vanitri in Group 1 but he knows more people in Group 2. Though it is extremely powerful, this group, this group does lack a tank, so that could work for them. Could be rearranged. </p><p></p><p>Group 2 (6)</p><p></p><p>**Ironwolf Human PsyWar9</p><p>**Hulgyr, Orc Fighter2/Barbarian2/OrcParagon3</p><p>**Zack Fighter5/Barbarian2</p><p>**Ducane Fighter4/PsyWar2/Warmind1 (constraint: != Almayce)</p><p>**Opale Human Wizard7</p><p>**Juliana PsyWar5/Warmind2</p><p></p><p>Group 2 notes: This group can't have Almayce because Almayce and Ducane are the same player. I also figured the Brothers Grimm would not want to be split up. This group has incredible melee strength and good spell/power support but no healing. Could probably benefit from adding Eternity if she comes. </p><p></p><p>Group 3 (6):</p><p></p><p>**Almayce Elf Cleric3/Wizard3/MysticTheurge1 (constaint: != Ducane)</p><p>**Michael Human Cleric5/Ranger1</p><p>**Nodis Human Shaper6</p><p>**Devlin Human Rogue6</p><p>**Nurlan Human Bard4/Fighter1</p><p>**Tor Barbarian2/Fighter2/Sorcerer1</p><p></p><p>Group 3 notes: This is actually a pretty good mix--it has all the main roles, and extra healing. Almayce being lower will mean he is less likely to die than usual.</p><p></p><p><s>Group 4 (6)</s></p><p><s></s></p><p><s>**Gur Human Ranger4</s></p><p><s>**Rinya Half-Elf Barbarian2/Ranger1</s></p><p><s>**Babette Human Sorcerer3</s></p><p><s>**Richard Human Fighter3</s></p><p><s>**Octavio Human Rogue2/Fighter1</s></p><p><s>**Valan Human Cleric2</s></p><p><s></s></p><p><s>Group 4 notes: A well balanced team, but I would rather not have a level 2 character in Group 4--by trying to put 6 in each group, I've started dipping too low. Because of this, I won't try to split any of the rest yet into hypothetical groups either--I know we're getting a bunch more with the end of GStQ.</s></p><p></p><p>Never mind--with any full capacity split, Group 4 is going to have issues unless we get some 3s or maybe 4s. If we don't, we'll probably just see slightly smaller teams at those points.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3918227, member: 29014"] Possible Splits: Global Notes: This is [B][I]nowhere near official[/I][/B] in the least, since I don't get to split the groups--you guys will get to make whatever groups you want completely in-character, plus we will get more PCs and change this (for instance, we currently have 0 level 8 PCs, which leaves a gap after Ironwolf, but we might get Eternity). That said, it would behoove you to try to balance parties and levels. Group 1 (6, due to cohorts)-- **Rinaldo Human Rogue5/Trader5 (Comes with Hogarth--Wood Elf Cleric 8) **Vanitri Human Rogue3/Ranger2/HorizonWalker5 (Comes with Elektra--Human Wizard 7) **Tenebrynn Elf Diviner5/Fighter1/EldritchKnight3 **Ashnar Human Evoker6/HumanParagon3 Group 1 notes: Could also take Ironwolf due to his level gap with the next group. Ironwolf is friends with Vanitri in Group 1 but he knows more people in Group 2. Though it is extremely powerful, this group, this group does lack a tank, so that could work for them. Could be rearranged. Group 2 (6) **Ironwolf Human PsyWar9 **Hulgyr, Orc Fighter2/Barbarian2/OrcParagon3 **Zack Fighter5/Barbarian2 **Ducane Fighter4/PsyWar2/Warmind1 (constraint: != Almayce) **Opale Human Wizard7 **Juliana PsyWar5/Warmind2 Group 2 notes: This group can't have Almayce because Almayce and Ducane are the same player. I also figured the Brothers Grimm would not want to be split up. This group has incredible melee strength and good spell/power support but no healing. Could probably benefit from adding Eternity if she comes. Group 3 (6): **Almayce Elf Cleric3/Wizard3/MysticTheurge1 (constaint: != Ducane) **Michael Human Cleric5/Ranger1 **Nodis Human Shaper6 **Devlin Human Rogue6 **Nurlan Human Bard4/Fighter1 **Tor Barbarian2/Fighter2/Sorcerer1 Group 3 notes: This is actually a pretty good mix--it has all the main roles, and extra healing. Almayce being lower will mean he is less likely to die than usual. [S]Group 4 (6) **Gur Human Ranger4 **Rinya Half-Elf Barbarian2/Ranger1 **Babette Human Sorcerer3 **Richard Human Fighter3 **Octavio Human Rogue2/Fighter1 **Valan Human Cleric2 Group 4 notes: A well balanced team, but I would rather not have a level 2 character in Group 4--by trying to put 6 in each group, I've started dipping too low. Because of this, I won't try to split any of the rest yet into hypothetical groups either--I know we're getting a bunch more with the end of GStQ.[/S] Never mind--with any full capacity split, Group 4 is going to have issues unless we get some 3s or maybe 4s. If we don't, we'll probably just see slightly smaller teams at those points. [/QUOTE]
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