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<blockquote data-quote="Mistwell" data-source="post: 6789025" data-attributes="member: 2525"><p>No it's not. Retailers can get pissed off about anything, including the weather or the color of the packaging of a shipment. It doesn't matter if it makes sense - pissing off your retailers is bad for business and that's all it came down to. So if the retailers buy 500 products from you and one or two of them get them pissed off (even if the one or two isn't a big money maker) that's bad for business so you make it right on the one or two. Because there may well be another couple of things later that also piss them off (unrelated to D&D, like something with MtG) which cumulatively grows into a major issue with their vendor. This is how business works - it's not all about one thing, most of the time. You're constantly playing whack-a-mole to keep the number of reasons to complain down to a minimum, across everything you sell.</p><p></p><p></p><p></p><p>Not "stop selling magic over this one thing" just "get pissed off at WOTC, their vendor, a little bit more". It's not that a single event causes a retailer to leave usually, but a series of events can in fact do that, and the goal for the manufacturer/distributor is to limit the number of events that piss off your retailers to as few as possible.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6789025, member: 2525"] No it's not. Retailers can get pissed off about anything, including the weather or the color of the packaging of a shipment. It doesn't matter if it makes sense - pissing off your retailers is bad for business and that's all it came down to. So if the retailers buy 500 products from you and one or two of them get them pissed off (even if the one or two isn't a big money maker) that's bad for business so you make it right on the one or two. Because there may well be another couple of things later that also piss them off (unrelated to D&D, like something with MtG) which cumulatively grows into a major issue with their vendor. This is how business works - it's not all about one thing, most of the time. You're constantly playing whack-a-mole to keep the number of reasons to complain down to a minimum, across everything you sell. Not "stop selling magic over this one thing" just "get pissed off at WOTC, their vendor, a little bit more". It's not that a single event causes a retailer to leave usually, but a series of events can in fact do that, and the goal for the manufacturer/distributor is to limit the number of events that piss off your retailers to as few as possible. [/QUOTE]
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