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<blockquote data-quote="bone_naga" data-source="post: 6625869" data-attributes="member: 85939"><p>I believe the last book is in Beta right now. I would guess that it probably takes place post-RotJ but of course you could use the rules in a setting of your choice.</p><p></p><p>Edge of the Empire takes place shortly after the Battle of Yavin and I think Age of Rebellion takes place closer to Empire Strikes Back. It really doesn't matter since that has no real effect on the rules (except to explain the reason that the rules for force-users aren't to make them full Jedi but rather guys like Luke in A New Hope who have natural talent but little to no actual training). Unless you're using published adventures (and actually I don't think the exact timeline matters for most of those either) you could set the game whenever you want. Edge of the Empire could just as easily be Edge of the Republic and take place pre-Clone Wars.</p><p></p><p>All three settings use the same basic rules. EotE focuses on smugglers, bounty hunters, etc. AoR has classes and talent trees that make sense for members of the Rebel Alliance. And naturally the last book should provide better coverage of force users. So there is some overlap in that the basic dice mechanics, rules for upgrading skills, etc. are the same (and are repeated in each book), but most of the remaining content should have relatively little overlap.</p></blockquote><p></p>
[QUOTE="bone_naga, post: 6625869, member: 85939"] I believe the last book is in Beta right now. I would guess that it probably takes place post-RotJ but of course you could use the rules in a setting of your choice. Edge of the Empire takes place shortly after the Battle of Yavin and I think Age of Rebellion takes place closer to Empire Strikes Back. It really doesn't matter since that has no real effect on the rules (except to explain the reason that the rules for force-users aren't to make them full Jedi but rather guys like Luke in A New Hope who have natural talent but little to no actual training). Unless you're using published adventures (and actually I don't think the exact timeline matters for most of those either) you could set the game whenever you want. Edge of the Empire could just as easily be Edge of the Republic and take place pre-Clone Wars. All three settings use the same basic rules. EotE focuses on smugglers, bounty hunters, etc. AoR has classes and talent trees that make sense for members of the Rebel Alliance. And naturally the last book should provide better coverage of force users. So there is some overlap in that the basic dice mechanics, rules for upgrading skills, etc. are the same (and are repeated in each book), but most of the remaining content should have relatively little overlap. [/QUOTE]
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