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<blockquote data-quote="Yaarel" data-source="post: 7609976" data-attributes="member: 58172"><p>Yeah, Dreamscarred Press transmits well the beauty and the enthusiasm of the 3e psionic fans. It builds from the Expanded Psionic Handbook. This 3e psion is my favorite version of psionics in the D&D tradition.</p><p></p><p>To translate the 3e Psion into 5e, a psionic archetype for the 5e Wizard works well. (Heh, and of course, it wont have a literal spellbook.) Either, the Psion Wizard wont need a spellbook, because it selects known spells by an alternative mechanic, or it relies on a more cerebral flavor of spellbook, such as photographic memory (eidetic). One of my favorite spells that invented for ‘spell research’ in 1e/2e, I called Phantasmal Spellbook. It was essentially an illusion of a spellbook that was only in the mind the Wizard (magic-user). It could potentially be dispelled, but it was highly portable, immune to theft, and so on. I kept the original spellbook at home, while adventuring with the Phantasmal Spellbook, and updated the original on my return. That campaign was alot of fun. Anyway, depending on taste, Phantasmal Spellbook might be reasonably mindful flavor for a psionic Wizard. That said, I would prefer if the psionic Wizard rewarded a selection of spells that were thematically related to each other. Such as pick two themes, and benefit significantly, when choosing other spells relating to either theme. Because the 5e Wizard is now a spontaneous caster, I am comfortable using the Wizard spell mechanics for a Psion.</p><p></p><p>Translating the skill-based psionics into 5e, I can see a psionic archetype for the Rogue doing this well.</p><p></p><p>For shaman flavor, I see Charisma is the most salient flavor, because of the role of community leader, tricksterism, socially interacting with nature beings, and so on. So, for 5e, the Bard class makes the best ‘psionic animist’ Shaman.</p><p></p><p>To translate 1e psionic flavor, psionic feats that anyone can take work well. Maybe even ‘telekinesis’ as a skill that a background can offer, along with ‘prescience’ as an other skill, and ‘telepathy’ as an other skill. These are probably the big three themes for modern psionics.</p><p></p><p></p><p></p><p>The challenge of using a core class for a psionic archetype is the class has to do well to accommodate both the psionic mechanics and the psionic flavor. When I think of the Warlock, I notice how well the ‘Hexblade’ has been able to transform the class chassis, even to the point of eliminating the name ‘warlock’. But even tho I am fond of the mechanics, the Warlock class has so much flavor baggage that I dont want the kind of psionics that I like to go near it. So it is tricky, mechanics and flavor have to work well.</p><p></p><p>For me, the whole point of psionics is the person oneself is the source of the magic, achieved by means of ones own mind. This is the original 1e core concept, and it is important to me. Heh, so, I personally stay clear away from Cthulu squick, New Age crystals, ghosts, and astral slime. It is the mind that matters.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7609976, member: 58172"] Yeah, Dreamscarred Press transmits well the beauty and the enthusiasm of the 3e psionic fans. It builds from the Expanded Psionic Handbook. This 3e psion is my favorite version of psionics in the D&D tradition. To translate the 3e Psion into 5e, a psionic archetype for the 5e Wizard works well. (Heh, and of course, it wont have a literal spellbook.) Either, the Psion Wizard wont need a spellbook, because it selects known spells by an alternative mechanic, or it relies on a more cerebral flavor of spellbook, such as photographic memory (eidetic). One of my favorite spells that invented for ‘spell research’ in 1e/2e, I called Phantasmal Spellbook. It was essentially an illusion of a spellbook that was only in the mind the Wizard (magic-user). It could potentially be dispelled, but it was highly portable, immune to theft, and so on. I kept the original spellbook at home, while adventuring with the Phantasmal Spellbook, and updated the original on my return. That campaign was alot of fun. Anyway, depending on taste, Phantasmal Spellbook might be reasonably mindful flavor for a psionic Wizard. That said, I would prefer if the psionic Wizard rewarded a selection of spells that were thematically related to each other. Such as pick two themes, and benefit significantly, when choosing other spells relating to either theme. Because the 5e Wizard is now a spontaneous caster, I am comfortable using the Wizard spell mechanics for a Psion. Translating the skill-based psionics into 5e, I can see a psionic archetype for the Rogue doing this well. For shaman flavor, I see Charisma is the most salient flavor, because of the role of community leader, tricksterism, socially interacting with nature beings, and so on. So, for 5e, the Bard class makes the best ‘psionic animist’ Shaman. To translate 1e psionic flavor, psionic feats that anyone can take work well. Maybe even ‘telekinesis’ as a skill that a background can offer, along with ‘prescience’ as an other skill, and ‘telepathy’ as an other skill. These are probably the big three themes for modern psionics. The challenge of using a core class for a psionic archetype is the class has to do well to accommodate both the psionic mechanics and the psionic flavor. When I think of the Warlock, I notice how well the ‘Hexblade’ has been able to transform the class chassis, even to the point of eliminating the name ‘warlock’. But even tho I am fond of the mechanics, the Warlock class has so much flavor baggage that I dont want the kind of psionics that I like to go near it. So it is tricky, mechanics and flavor have to work well. For me, the whole point of psionics is the person oneself is the source of the magic, achieved by means of ones own mind. This is the original 1e core concept, and it is important to me. Heh, so, I personally stay clear away from Cthulu squick, New Age crystals, ghosts, and astral slime. It is the mind that matters. [/QUOTE]
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