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Stealth in 5E
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<blockquote data-quote="DEFCON 1" data-source="post: 6369822" data-attributes="member: 7006"><p>For me... I just remember it like this. Being 'Hidden' means you can't be seen *and* you can't be heard. To reach that state, you have to get out of sight and out of earshot... which means story-wise getting completely behind something (or in darkness or invisible or heavily obscured), and then not talking (or moving around loudly or doing anything that makes noise). Once you've done both those things, you can make a Dexterity (Stealth) check to see how well you did on both those things.</p><p></p><p>This number is compared to the passive Wisdom (Perception) check of each person who could possibly detect you. If your Stealth check beats it, then you gain Surprise on the first round of combat, and during combat you can attack with Advantage from that position (at which time you lose the Hidden status). And if you are Hidden while on another character's turn... they can use their action to roll an active Wisdom (Perception) check in hopes of rolling higher than a 10 on the die (and thus higher than their passive number) in order to figure out where you are.</p><p></p><p>I think the hard part for people to conceptualize is that they think making a Dexterity (Stealth) check is denoting an <em>action</em>-- they're moving from out in the open to go unseen. And thus, if they already are invisible, then why would they need to make a Stealth check? They're already unseen. But the truth is... Stealth is really not an action to <em>go into</em> hiding... but rather a <em>measurement</em> of the hiding (both visually and audibly) they have already have done.</p><p></p><p>Get yourself unseen and quiet. You are now "Hiding". And that Dexterity (Stealth) check is your rating for how well you did on it.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6369822, member: 7006"] For me... I just remember it like this. Being 'Hidden' means you can't be seen *and* you can't be heard. To reach that state, you have to get out of sight and out of earshot... which means story-wise getting completely behind something (or in darkness or invisible or heavily obscured), and then not talking (or moving around loudly or doing anything that makes noise). Once you've done both those things, you can make a Dexterity (Stealth) check to see how well you did on both those things. This number is compared to the passive Wisdom (Perception) check of each person who could possibly detect you. If your Stealth check beats it, then you gain Surprise on the first round of combat, and during combat you can attack with Advantage from that position (at which time you lose the Hidden status). And if you are Hidden while on another character's turn... they can use their action to roll an active Wisdom (Perception) check in hopes of rolling higher than a 10 on the die (and thus higher than their passive number) in order to figure out where you are. I think the hard part for people to conceptualize is that they think making a Dexterity (Stealth) check is denoting an [I]action[/I]-- they're moving from out in the open to go unseen. And thus, if they already are invisible, then why would they need to make a Stealth check? They're already unseen. But the truth is... Stealth is really not an action to [I]go into[/I] hiding... but rather a [I]measurement[/I] of the hiding (both visually and audibly) they have already have done. Get yourself unseen and quiet. You are now "Hiding". And that Dexterity (Stealth) check is your rating for how well you did on it. [/QUOTE]
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