Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Stealth in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 6370318" data-attributes="member: 7006"><p>Yes you need to make a check, but not in order <em>to</em> hide. Because Stealth checks are not allowing you to <em>go into</em> Hiding or to <em>become</em> Hidden... but rather a measurement of how well you <em>already are</em> Hidden.</p><p></p><p>If you are Invisible and Silenced... it means you can pretty much walk anywhere and everywhere with the status of Hidden. You are unseen and unheard, thus Hidden. However... there's more to not being <em>noticed</em> by people than just that. Footprints, dust kicked up, objects/trees walked into and moved, temperature changes, vibrations through the ground... all these things can give your location away and make you noticed, even if you can't be seen and heard.</p><p></p><p>The Stealth check is a measurement of how well you did ALL the things necessary to not reveal your location. How unseen you are. How quiet you are. How well you avoided moving the environment around you. Did you not breath heavy on the person you were sneaking up on so that they didn't feel your breath upon their neck? The Stealth check measures all these things together at once. You roll higher than their passive Perception, you succeeded in not being noticed. And then on their turn, they can try harder to notice you by rolling an active Perception check.</p><p></p><p>At least, this is how I view and rule it.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6370318, member: 7006"] Yes you need to make a check, but not in order [I]to[/I] hide. Because Stealth checks are not allowing you to [I]go into[/I] Hiding or to [I]become[/I] Hidden... but rather a measurement of how well you [I]already are[/I] Hidden. If you are Invisible and Silenced... it means you can pretty much walk anywhere and everywhere with the status of Hidden. You are unseen and unheard, thus Hidden. However... there's more to not being [I]noticed[/I] by people than just that. Footprints, dust kicked up, objects/trees walked into and moved, temperature changes, vibrations through the ground... all these things can give your location away and make you noticed, even if you can't be seen and heard. The Stealth check is a measurement of how well you did ALL the things necessary to not reveal your location. How unseen you are. How quiet you are. How well you avoided moving the environment around you. Did you not breath heavy on the person you were sneaking up on so that they didn't feel your breath upon their neck? The Stealth check measures all these things together at once. You roll higher than their passive Perception, you succeeded in not being noticed. And then on their turn, they can try harder to notice you by rolling an active Perception check. At least, this is how I view and rule it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Stealth in 5E
Top