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Story Hour
Steel Dragon's "Tales of Orea"
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<blockquote data-quote="steeldragons" data-source="post: 5927852" data-attributes="member: 92511"><p>Yuppers. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> Standard-Orean-Houserule for mages. Spontaneous casting of cantrips occurs from day one. High Int. gets you bonus spells per day (a la clerics in 1e)...instilled practically immediately after my original group started 1e to offset the "one-and-done magic-user."</p><p></p><p>AND, it makes flavor sense to me, that as mages gain experience and power, the spells they've been using for a long time become that "second nature" like cantrips always were [in Orea]. In essence, spontaneous casting is allowed for 2 levels below your highest casting spell level.</p><p></p><p>SO, at 5th level (getting 3rd level spells for the first time) 1st level spells become spontaneously cast-able. Naturally, the mage may only spontaneously cast spells they know/have in their books (not ALL 1st level spells! hahaha) AND is still limited to their number of spells per day.</p><p></p><p>At 7th level (if Alaria makes it that far <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> ), when she would gain 4th level spells, her 1st and 2nd level spells will be able to be spontaneously chosen...and so on.</p><p></p><p>Doesn't give 'em any more spells than they'd normally have, just allows a LOT more flexibility and creativity for the player. </p><p></p><p>Of course, then the whole "Sorcerer revolution" came about and it seems not so special anymore. lol. But yes, mages in Orea could be considered, once they hit a certain level, to be "partial-spontaneous casters." [EDIT: Which goes to the reasoning that the "Sorcerer as a separate class" does not exist in Orea. All Orean wizards/mages eventually become partial Sorcerers (in the spontaneously casting class, sense.) /EDIT] </p><p></p><p></p><p></p><p>Honestly, I don't entirely recall, but I believe the player was just looking to "shake things up." hahaha. I guess being separated, held prisoner, mostly unarmed and low on magic in an enemy lair was just going "too smoothly" or something. lol.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5927852, member: 92511"] Yuppers. :D Standard-Orean-Houserule for mages. Spontaneous casting of cantrips occurs from day one. High Int. gets you bonus spells per day (a la clerics in 1e)...instilled practically immediately after my original group started 1e to offset the "one-and-done magic-user." AND, it makes flavor sense to me, that as mages gain experience and power, the spells they've been using for a long time become that "second nature" like cantrips always were [in Orea]. In essence, spontaneous casting is allowed for 2 levels below your highest casting spell level. SO, at 5th level (getting 3rd level spells for the first time) 1st level spells become spontaneously cast-able. Naturally, the mage may only spontaneously cast spells they know/have in their books (not ALL 1st level spells! hahaha) AND is still limited to their number of spells per day. At 7th level (if Alaria makes it that far ;) ), when she would gain 4th level spells, her 1st and 2nd level spells will be able to be spontaneously chosen...and so on. Doesn't give 'em any more spells than they'd normally have, just allows a LOT more flexibility and creativity for the player. Of course, then the whole "Sorcerer revolution" came about and it seems not so special anymore. lol. But yes, mages in Orea could be considered, once they hit a certain level, to be "partial-spontaneous casters." [EDIT: Which goes to the reasoning that the "Sorcerer as a separate class" does not exist in Orea. All Orean wizards/mages eventually become partial Sorcerers (in the spontaneously casting class, sense.) /EDIT] Honestly, I don't entirely recall, but I believe the player was just looking to "shake things up." hahaha. I guess being separated, held prisoner, mostly unarmed and low on magic in an enemy lair was just going "too smoothly" or something. lol. [/QUOTE]
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