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<blockquote data-quote="mxyzplk" data-source="post: 5209617" data-attributes="member: 16450"><p>Heh, I have a kid too, so I did some quick dice trials over breakfast. Eight year old girl just done with second grade.</p><p></p><p>"Try rolling each of these kinds of dice three times and tell me the sums, I'll time you. Then tell me which ones you thought were easier."</p><p></p><p>None of the methods took a "long time" even when an interesting part of the cartoons that were also playing was on. Short means about 2 seconds, medium means about 4 seconds, long means about seconds.</p><p></p><p>Results in the order she rated them as "easy:"</p><p>Dice pool: 5d6, count 4+ as successes: ranked as easiest, was one of the slowest methods though</p><p>d6-d6: 1d6 (green) - 1d6 (red) + skill of 5. Took a short amount of time.</p><p>2d6 (pips): 2d6 (with pips) plus a skill of 5. Took a short amount of time.</p><p>d20: d20 + skill of 5. One error (no errors were made with other methods), was medium speed.</p><p>2d6 (numbers): 2d6 + skill of 5. I did this on a whim because I had both kinds of d6es, and strangely ones printed with numbers were considered harder than ones with pips (I imagine because "counting up" is easy and probably practiced in school at this age). Took a short amount of time.</p><p>3d6: Add 3d6, compare to skill of 5. Considered hardest and took the longest.</p><p></p><p>So interestingly, speed != sense of easiness != error rate. </p><p></p><p>When I asked "So if daddy was to make a game for you to play in, what of those ways was your favorite?" the answer was "the one with the good die minus the bad die." When asked if she knows why, she says "Not really, I just like it and it's pretty cool."</p><p></p><p>So perhaps preferring specific dice methods is genetic is what we've determined here. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="mxyzplk, post: 5209617, member: 16450"] Heh, I have a kid too, so I did some quick dice trials over breakfast. Eight year old girl just done with second grade. "Try rolling each of these kinds of dice three times and tell me the sums, I'll time you. Then tell me which ones you thought were easier." None of the methods took a "long time" even when an interesting part of the cartoons that were also playing was on. Short means about 2 seconds, medium means about 4 seconds, long means about seconds. Results in the order she rated them as "easy:" Dice pool: 5d6, count 4+ as successes: ranked as easiest, was one of the slowest methods though d6-d6: 1d6 (green) - 1d6 (red) + skill of 5. Took a short amount of time. 2d6 (pips): 2d6 (with pips) plus a skill of 5. Took a short amount of time. d20: d20 + skill of 5. One error (no errors were made with other methods), was medium speed. 2d6 (numbers): 2d6 + skill of 5. I did this on a whim because I had both kinds of d6es, and strangely ones printed with numbers were considered harder than ones with pips (I imagine because "counting up" is easy and probably practiced in school at this age). Took a short amount of time. 3d6: Add 3d6, compare to skill of 5. Considered hardest and took the longest. So interestingly, speed != sense of easiness != error rate. When I asked "So if daddy was to make a game for you to play in, what of those ways was your favorite?" the answer was "the one with the good die minus the bad die." When asked if she knows why, she says "Not really, I just like it and it's pretty cool." So perhaps preferring specific dice methods is genetic is what we've determined here. :D [/QUOTE]
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